Showing 8 open source projects for "cpu benchmark linux"

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    robosuite

    robosuite

    A Modular Simulation Framework and Benchmark for Robot Learning

    Robosuite is a modular and extensible simulation framework for robotic manipulation tasks, built on top of MuJoCo. Developed by the ARISE Initiative, Robosuite offers a set of standardized benchmarks and customizable environments designed to advance research in robotic manipulation, control, and imitation learning. It emphasizes realistic simulations and ease of use for both single-task and multi-task learning.
    Downloads: 5 This Week
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  • 2
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 5 This Week
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  • 3
    Agent S

    Agent S

    Agent S: an open agentic framework that uses computers like a human

    ...Built to operate graphical user interfaces like a human, it allows AI agents to perceive screens, reason about tasks, and execute actions across macOS, Windows, and Linux systems. The latest version, Agent S3, surpasses human-level performance on the OSWorld benchmark, demonstrating state-of-the-art results in complex multi-step computer tasks. Agent S combines powerful foundation models (such as GPT-5) with grounding models like UI-TARS to translate visual inputs into precise executable actions. ...
    Downloads: 10 This Week
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  • 4
    Habitat-Lab

    Habitat-Lab

    A modular high-level library to train embodied AI agents

    Habitat-Lab is a modular high-level library for end-to-end development in embodied AI. It is designed to train agents to perform a wide variety of embodied AI tasks in indoor environments, as well as develop agents that can interact with humans in performing these tasks. Allowing users to train agents in a wide variety of single and multi-agent tasks (e.g. navigation, rearrangement, instruction following, question answering, human following), as well as define novel tasks. Configuring and...
    Downloads: 2 This Week
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  • 5
    Ray

    Ray

    A unified framework for scalable computing

    Modern workloads like deep learning and hyperparameter tuning are compute-intensive and require distributed or parallel execution. Ray makes it effortless to parallelize single machine code — go from a single CPU to multi-core, multi-GPU or multi-node with minimal code changes. Accelerate your PyTorch and Tensorflow workload with a more resource-efficient and flexible distributed execution framework powered by Ray. Accelerate your hyperparameter search workloads with Ray Tune. Find the best...
    Downloads: 5 This Week
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  • 6
    Jittor

    Jittor

    Jittor is a high-performance deep learning framework

    Jittor is a high-performance deep learning framework based on JIT compiling and meta-operators. The whole framework and meta-operators are compiled just in time. A powerful op compiler and tuner are integrated into Jittor. It allowed us to generate high-performance code specialized for your model. Jittor also contains a wealth of high-performance model libraries, including image recognition, detection, segmentation, generation, differentiable rendering, geometric learning, reinforcement...
    Downloads: 4 This Week
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  • 7
    RLCard

    RLCard

    Reinforcement Learning / AI Bots in Card (Poker) Games

    RLCard is a toolkit for reinforcement learning research on card games. It includes several popular card games and focuses on learning algorithms for imperfect information games like poker and blackjack.
    Downloads: 0 This Week
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  • 8
    SMAC

    SMAC

    SMAC: The StarCraft Multi-Agent Challenge

    SMAC (StarCraft II Multi-Agent Challenge) is a benchmark environment for cooperative multi-agent reinforcement learning (MARL), based on real-time strategy (RTS) game scenarios in StarCraft II. It allows researchers to test algorithms where multiple units (agents) must collaborate to win battles against built-in game AI opponents. SMAC provides a controlled testbed for studying decentralized execution and centralized training paradigms in MARL.
    Downloads: 2 This Week
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