Showing 32 open source projects for "multi-system"

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  • 1
    Tensor2Tensor

    Tensor2Tensor

    Library of deep learning models and datasets

    Deep Learning (DL) has enabled the rapid advancement of many useful technologies, such as machine translation, speech recognition and object detection. In the research community, one can find code open-sourced by the authors to help in replicating their results and further advancing deep learning. However, most of these DL systems use unique setups that require significant engineering effort and may only work for a specific problem or architecture, making it hard to run new experiments and...
    Downloads: 3 This Week
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  • 2
    SMAC

    SMAC

    SMAC: The StarCraft Multi-Agent Challenge

    SMAC (StarCraft II Multi-Agent Challenge) is a benchmark environment for cooperative multi-agent reinforcement learning (MARL), based on real-time strategy (RTS) game scenarios in StarCraft II. It allows researchers to test algorithms where multiple units (agents) must collaborate to win battles against built-in game AI opponents. SMAC provides a controlled testbed for studying decentralized execution and centralized training paradigms in MARL.
    Downloads: 0 This Week
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  • 3
    CCZero (中国象棋Zero)

    CCZero (中国象棋Zero)

    Implement AlphaZero/AlphaGo Zero methods on Chinese chess

    ChineseChess-AlphaZero is a project that implements the AlphaZero algorithm for the game of Chinese Chess (Xiangqi). It adapts DeepMind’s AlphaZero method—combining neural networks and Monte Carlo Tree Search (MCTS)—to learn and play Chinese Chess without prior human data. The system includes self-play, training, and evaluation pipelines tailored to Xiangqi's unique game mechanics.
    Downloads: 6 This Week
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  • 4
    Coach

    Coach

    Enables easy experimentation with state of the art algorithms

    Coach is a python framework that models the interaction between an agent and an environment in a modular way. With Coach, it is possible to model an agent by combining various building blocks, and training the agent on multiple environments. The available environments allow testing the agent in different fields such as robotics, autonomous driving, games and more. It exposes a set of easy-to-use APIs for experimenting with new RL algorithms and allows simple integration of new environments...
    Downloads: 0 This Week
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  • 5
    Rainbow

    Rainbow

    Rainbow: Combining Improvements in Deep Reinforcement Learning

    Combining improvements in deep reinforcement learning. Results and pretrained models can be found in the releases. Data-efficient Rainbow can be run using several options (note that the "unbounded" memory is implemented here in practice by manually setting the memory capacity to be the same as the maximum number of timesteps).
    Downloads: 0 This Week
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  • 6
    Tensorpack

    Tensorpack

    A Neural Net Training Interface on TensorFlow, with focus on speed

    ...On common CNNs, it runs training 1.2~5x faster than the equivalent Keras code. Your training can probably gets faster if written with Tensorpack. Scalable data-parallel multi-GPU / distributed training strategy is off-the-shelf to use. Squeeze the best data loading performance of Python with tensorpack.dataflow. Symbolic programming (e.g. tf.data) does not offer the data processing flexibility needed in research. Tensorpack squeezes the most performance out of pure Python with various auto parallelization strategies. ...
    Downloads: 0 This Week
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  • 7
    Intel neon

    Intel neon

    Intel® Nervana™ reference deep learning framework

    ...The DNN (Deep Neural Networks) component of MKL that is used by neon is provided free of charge and downloaded automatically as part of the neon installation. The gpu backend is selected by default, so the above command is equivalent to if a compatible GPU resource is found on the system. The Intel Math Kernel Library takes advantages of the parallelization and vectorization capabilities of Intel Xeon and Xeon Phi systems. When hyperthreading is enabled on the system, we recommend the following KMP_AFFINITY setting to make sure parallel threads are 1:1 mapped to the available physical cores.
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