Showing 17 open source projects for "documentation"

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  • 1
    TorchRL

    TorchRL

    A modular, primitive-first, python-first PyTorch library

    TorchRL is an open-source Reinforcement Learning (RL) library for PyTorch. TorchRL provides PyTorch and python-first, low and high-level abstractions for RL that are intended to be efficient, modular, documented, and properly tested. The code is aimed at supporting research in RL. Most of it is written in Python in a highly modular way, such that researchers can easily swap components, transform them, or write new ones with little effort.
    Downloads: 1 This Week
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  • 2
    Alibi Explain

    Alibi Explain

    Algorithms for explaining machine learning models

    Alibi is a Python library aimed at machine learning model inspection and interpretation. The focus of the library is to provide high-quality implementations of black-box, white-box, local and global explanation methods for classification and regression models.
    Downloads: 0 This Week
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  • 3
    Gymnasium

    Gymnasium

    An API standard for single-agent reinforcement learning environments

    Gymnasium is a fork of OpenAI Gym, maintained by the Farama Foundation, that provides a standardized API for reinforcement learning environments. It improves upon Gym with better support, maintenance, and additional features while maintaining backward compatibility.
    Downloads: 0 This Week
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  • 4
    OpenRLHF

    OpenRLHF

    An Easy-to-use, Scalable and High-performance RLHF Framework

    OpenRLHF is an easy-to-use, scalable, and high-performance framework for Reinforcement Learning with Human Feedback (RLHF). It supports various training techniques and model architectures.
    Downloads: 0 This Week
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  • 5
    BindsNET

    BindsNET

    Simulation of spiking neural networks (SNNs) using PyTorch

    A Python package used for simulating spiking neural networks (SNNs) on CPUs or GPUs using PyTorch Tensor functionality. BindsNET is a spiking neural network simulation library geared towards the development of biologically inspired algorithms for machine learning. This package is used as part of ongoing research on applying SNNs to machine learning (ML) and reinforcement learning (RL) problems in the Biologically Inspired Neural & Dynamical Systems (BINDS) lab.
    Downloads: 0 This Week
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  • 6
    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization

    Physical Symbolic Optimization (Φ-SO) - A symbolic optimization package built for physics. Symbolic regression module uses deep reinforcement learning to infer analytical physical laws that fit data points, searching in the space of functional forms.
    Downloads: 0 This Week
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  • 7
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. ...
    Downloads: 1 This Week
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  • 8
    Stable Baselines3

    Stable Baselines3

    PyTorch version of Stable Baselines

    Stable Baselines3 (SB3) is a set of reliable implementations of reinforcement learning algorithms in PyTorch. It is the next major version of Stable Baselines. You can read a detailed presentation of Stable Baselines3 in the v1.0 blog post or our JMLR paper. These algorithms will make it easier for the research community and industry to replicate, refine, and identify new ideas, and will create good baselines to build projects on top of. We expect these tools will be used as a base around...
    Downloads: 0 This Week
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  • 9
    Habitat-Lab

    Habitat-Lab

    A modular high-level library to train embodied AI agents

    Habitat-Lab is a modular high-level library for end-to-end development in embodied AI. It is designed to train agents to perform a wide variety of embodied AI tasks in indoor environments, as well as develop agents that can interact with humans in performing these tasks. Allowing users to train agents in a wide variety of single and multi-agent tasks (e.g. navigation, rearrangement, instruction following, question answering, human following), as well as define novel tasks. Configuring and...
    Downloads: 0 This Week
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  • 10
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    ...The report is relevant, even though you want to contribute to another emulator or create your own. If you are looking to make a bot or AI, you can find all the external components in the PyBoy Documentation. There is also a short example on our Wiki page Scripts, AI and Bots as well as in the examples directory. If more features are needed, or if you find a bug, don't hesitate to make an issue here on GitHub, or write on our Discord channel. If you need more details, or if you need to compile from source, check out the detailed installation instructions. ...
    Downloads: 0 This Week
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  • 11
    Transformer Reinforcement Learning X

    Transformer Reinforcement Learning X

    A repo for distributed training of language models with Reinforcement

    trlX is a distributed training framework designed from the ground up to focus on fine-tuning large language models with reinforcement learning using either a provided reward function or a reward-labeled dataset. Training support for Hugging Face models is provided by Accelerate-backed trainers, allowing users to fine-tune causal and T5-based language models of up to 20B parameters, such as facebook/opt-6.7b, EleutherAI/gpt-neox-20b, and google/flan-t5-xxl. For models beyond 20B parameters,...
    Downloads: 0 This Week
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  • 12
    Stable Baselines

    Stable Baselines

    A fork of OpenAI Baselines, implementations of reinforcement learning

    Stable Baselines is a set of improved implementations of reinforcement learning algorithms based on OpenAI Baselines. You can read a detailed presentation of Stable Baselines in the Medium article. These algorithms will make it easier for the research community and industry to replicate, refine, and identify new ideas, and will create good baselines to build projects on top of. We expect these tools will be used as a base around which new ideas can be added, and as a tool for comparing a new...
    Downloads: 0 This Week
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  • 13
    RecNN

    RecNN

    Reinforced Recommendation toolkit built around pytorch 1.7

    This is my school project. It focuses on Reinforcement Learning for personalized news recommendation. The main distinction is that it tries to solve online off-policy learning with dynamically generated item embeddings. I want to create a library with SOTA algorithms for reinforcement learning recommendation, providing the level of abstraction you like.
    Downloads: 0 This Week
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  • 14
    Dopamine

    Dopamine

    Framework for prototyping of reinforcement learning algorithms

    ...Specifically, our Rainbow agent implements the three components identified as most important by Hessel et al., n-step Bellman updates, prioritized experience replay, and distributional reinforcement learning. For completeness, we also provide an implementation of DQN (Mnih et al., 2015). For additional details, please see our documentation. We provide a set of Colaboratory notebooks which demonstrate how to use Dopamine. We provide a website which displays the learning curves for all the provided agents, on all the games.
    Downloads: 0 This Week
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  • 15
    Deep Reinforcement Learning for Keras

    Deep Reinforcement Learning for Keras

    Deep Reinforcement Learning for Keras.

    ...You can use built-in Keras callbacks and metrics or define your own. Even more so, it is easy to implement your own environments and even algorithms by simply extending some simple abstract classes. Documentation is available online.
    Downloads: 0 This Week
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  • 16
    ...Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org/#search|ga|1|teachingbox FOR DEVELOPERS: 1) If you use Apache Maven, just add the following dependency to your pom.xml: <dependency> <groupId>org.sf.teachingbox</groupId> <artifactId>teachingbox-core</artifactId> <version>1.2.3</version> </dependency> 2) If you want to check out the most recent source-code: git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core Documentation: https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
    Downloads: 0 This Week
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  • 17
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
    Downloads: 0 This Week
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