Showing 16 open source projects for "ai engine"

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  • 1
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
    Downloads: 3 This Week
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  • 2
    Mech Station Beta

    Mech Station Beta

    Mech Station Beta - Tower Defense like Game

    ...If anyone can provide a server machine or a service like Google Virtual Machine, it would be highly useful and greatly appreciated. The game is written in pure Java using a custom engine. A Java developer or designer is welcome to collaborate on the development. As the title suggests, the game is not yet finished, but it is playable. Developed solo over half a year, with 500 KB of source code and AI-generated graphics. As you can see from the screenshots, the game is designed in a pixel art style. One of the planned features is multiplayer. ...
    Downloads: 0 This Week
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  • 3
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 92 This Week
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  • 4
    RMORS - A Dark Sky

    RMORS - A Dark Sky

    A space race game in the style of A Dark Room

    In RMORS (pronounced as “remorse”) you are the chief administrator of either China or Japan’s space program in a race to be the first to reach the moon. In this alternative time line story, you’ll be participating in a post-WWII Cold War scenario where the space race was used as a means of avoiding the Korean and Vietnam wars. RMORS is a resource-based, real-time strategy game in minimalist style. The game will have very few graphics and those it does will have a retro CGA/vector style....
    Downloads: 0 This Week
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  • 5
    Dunge-O-Plunge

    Dunge-O-Plunge

    A snarky 2D management game about building and running a dungeon.

    A snarky, top-down 2D management/city-builder game about building, running and managing a dungeon to maim and exploit courageous heroes. Built on top of the Godot game engine, which is multiplatform. Right now, Dunge-O-Plunge is in a closed pre-alpha state. The source code is available as per the terms of the GNU GPL but the program should be considered unreleased. Thank you for your interest in the project!
    Downloads: 0 This Week
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  • 6
    Codename Alpha will (when finished) be a realtime strategy game (RTS), written entirely in Java. For now, it is a Java RTS engine with a small testgame (including one kill-all mission). AI uses an integrated trampoline-style cps-interpreter for scheme.
    Downloads: 0 This Week
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  • 7

    NullSAF

    A game engine in java for 2D strategy games

    NullSAF is a game engine written in Java with features as creating terrain maps and navigation meshes from bitmaps, defining different type of units, sensors, guns, missiles, AI for movement, pathfinding and targetting and simulation of bullets and animated explosions. I learned a lot from it and used it to test new concepts in AI and wargaming. Maybe it can inspire you or you want to really improve it to build your own wargame or serious game.
    Downloads: 0 This Week
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  • 8
    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 0 This Week
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  • 9
    Symbiomotive is an extensible engine for modeling multi-agent environments that exhibit self-organizing, symbiotic behaviors.
    Downloads: 0 This Week
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  • 10
    TAI & NTAI, an aggressive, expansionist skirmish AI that doesnt cheat written for the Spring engine made by the SY's.
    Downloads: 0 This Week
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  • 11
    ...Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
    Downloads: 0 This Week
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  • 12
    Keewie is a RTS engine written from scratch. It features a 2D map, a province based system, diplomacy, religion, government types, colonisation, trade, flexible unit types, exploration, .... Multiplayer over network & Singleplayer versus the AI
    Downloads: 0 This Week
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  • 13
    A mutiplayer scriptable game engine written in Common Lisp. Designed for experimenting with AI and scriptable control systems. The game is combination of a graphical nethack and space shooter.
    Downloads: 0 This Week
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  • 14
    WoD is a 3D gaming platform built on top of SDL. The platform includes dynamic scripting for the game engine, AI, widgets(for game settings and others), configurations, and so on. Eventually a test game will be built to show off WoD.
    Downloads: 0 This Week
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  • 15
    An RTS engine intended for user-produced rules, AI, and media modules (mods). Thus, sound and flexible design are priorities.
    Downloads: 0 This Week
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  • 16
    ORTS is an RTS game engine. It is server/client-based and therefore suitable for on-line competitions. Games and the OpenGL GUI are scriptable. A sample game with many MD3 models is included. SVN access is provided through the home page.
    Downloads: 0 This Week
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