Showing 51 open source projects for "ogre 3d space"

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  • 1
    Step1X-3D

    Step1X-3D

    High-Fidelity and Controllable Generation of Textured 3D Assets

    Step1X-3D is an open-source framework for generating high-fidelity textured 3D assets from scratch — both their geometry and surface textures — using modern generative AI techniques. It combines a hybrid architecture: a geometry generation stage using a VAE-DiT model to output a watertight 3D representation (e.g. TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based...
    Downloads: 0 This Week
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  • 2
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. ...
    Downloads: 1 This Week
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  • 3
    Video Diffusion - Pytorch

    Video Diffusion - Pytorch

    Implementation of Video Diffusion Models

    Implementation of Video Diffusion Models, Jonathan Ho's new paper extending DDPMs to Video Generation - in Pytorch. Implementation of Video Diffusion Models, Jonathan Ho's new paper extending DDPMs to Video Generation - in Pytorch. It uses a special space-time factored U-net, extending generation from 2D images to 3D videos. 14k for difficult moving mnist (converging much faster and better than NUWA) - wip. Any new developments for text-to-video synthesis will be centralized at Imagen-pytorch. For conditioning on text, they derived text embeddings by first passing the tokenized text through BERT-large. ...
    Downloads: 3 This Week
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  • 4
    Depth Anything 3

    Depth Anything 3

    Recovering the Visual Space from Any Views

    Depth Anything 3 is a research-driven project that brings accurate and dense depth estimation to any input image or video, enabling foundational understanding of 3D structure from 2D visual content. Designed to work across diverse scenes, lighting conditions, and image types, it uses advanced neural networks trained on large, heterogeneous datasets, producing depth maps that reveal scene depth relationships and object surfaces with strong fidelity. The model can be applied to photography,...
    Downloads: 2 This Week
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  • 5
    Step-Video-T2V

    Step-Video-T2V

    State-of-the-art (SoTA) text-to-video pre-trained model

    ...Under the hood it uses a compressed latent representation (a Video-VAE) to reduce spatial and temporal redundancy, and a denoising diffusion (or similar) process over that latent space to generate smooth, plausible motion and visuals. The model handles bilingual input (e.g. English and Chinese) thanks to dual encoders, and supports end-to-end text-to-video generation without requiring external assets. Its training and generation pipeline includes techniques like flow-matching, full 3D attention for temporal consistency, and fine-tuning approaches (e.g. video-based DPO) to improve fidelity and reduce artifacts. ...
    Downloads: 0 This Week
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  • 6
    TorchIO

    TorchIO

    Medical imaging toolkit for deep learning

    TorchIO is an open-source Python library for efficient loading, preprocessing, augmentation and patch-based sampling of 3D medical images in deep learning, following the design of PyTorch. It includes multiple intensity and spatial transforms for data augmentation and preprocessing. These transforms include typical computer vision operations such as random affine transformations and also domain-specific ones such as simulation of intensity artifacts due to MRI magnetic field inhomogeneity (bias) or k-space motion artifacts. ...
    Downloads: 0 This Week
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  • 7
    AlohaMini

    AlohaMini

    Open-Source Dual-Arm Mobile Robot with Motorized Lift

    AlohaMini is a lightweight self-hostable productivity and note-taking platform designed to help individuals organize thoughts, tasks, and knowledge in a fast, minimal interface that avoids unnecessary complexity. It combines hierarchical notebooks, rich text editing, and tagging, allowing users to structure information the way they think and refine that structure over time. The platform focuses on speed and responsiveness, with a UI that loads instantly and feels smooth even on modest...
    Downloads: 0 This Week
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  • 8
    Kornia

    Kornia

    Open Source Differentiable Computer Vision Library

    Kornia is a differentiable computer vision library for PyTorch. It consists of a set of routines and differentiable modules to solve generic computer vision problems. At its core, the package uses PyTorch as its main backend both for efficiency and to take advantage of the reverse-mode auto-differentiation to define and compute the gradient of complex functions. Inspired by existing packages, this library is composed by a subset of packages containing operators that can be inserted within...
    Downloads: 0 This Week
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  • 9
    LabRPS

    LabRPS

    Random phenomena generator

    This is an official mirror of LabRPS. Code and release files are primarily hosted on https://github.com/LabRPS/LabRPS and mirrored here LabRPS aims to be a tool for the numerical simulation of random phenomena such as stochastic wind velocity, seismic ground motion, sea surface ... etc. It can be in a wide range of uses around engineering, such as random vibration or vibration fatigue in mechanical engineering, buffeting analysis in bridge engineering.... LabRPS is mainly to assist...
    Downloads: 0 This Week
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  • 10

    Fosite - advection problem solver

    numerical simulation code for solving transport equations in 1D/2D/3D

    Fosite is a generic framework for the numerical solution of hyperbolic conservation laws in generalized orthogonal coordinates. Its main purpose is the simulation of compressible flows in accretion disks. The underlying numerical solution method belongs to the family of unsplit conservative finite volume TVD schemes. The method is 2nd order accurate in space and uses high order Runge-Kutta and multistep schemes for time evolution. In addition to the pure advection code several source terms...
    Downloads: 0 This Week
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  • 11
    Shap-E

    Shap-E

    Generate 3D objects conditioned on text or images

    The shap-e repository provides the official code and model release for Shap-E, a conditional generative model designed to produce 3D assets (implicit functions, meshes, neural radiance fields) from text or image prompts. The model is built with a two-stage architecture: first an encoder that maps existing 3D assets into parameterizations of implicit functions, and then a conditional diffusion model trained on those parameterizations to generate new assets. Because it works at the level of...
    Downloads: 7 This Week
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  • 12
    Stable-Dreamfusion

    Stable-Dreamfusion

    Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion

    ...Different from Imagen, Stable-Diffusion is a latent diffusion model, which diffuses in a latent space instead of the original image space. Therefore, we need the loss to propagate back from the VAE's encoder part too, which introduces extra time costs in training. We use the multi-resolution grid encoder to implement the NeRF backbone (implementation from torch-ngp), which enables much faster rendering.
    Downloads: 0 This Week
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  • 13
    BEVFormer

    BEVFormer

    Implementation of BEVFormer, a camera-only framework

    3D visual perception tasks, including 3D detection and map segmentation based on multi-camera images, are essential for autonomous driving systems. In this work, we present a new framework termed BEVFormer, which learns unified BEV representations with spatiotemporal transformers to support multiple autonomous driving perception tasks.
    Downloads: 0 This Week
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  • 14
    MurExpo

    MurExpo

    Software to create an exhibition wall and hang artworks on it.

    This application provides exhibition walls on which you can hang artworks (works by visual artists, student work, ...) in order to put them in a situation as in an exhibition hall. It's not software that uses 3D technology, but rather a layer-based device that you load and move around as you please. Once arranged, the works can be framed live on the wall and the exhibition space can be decorated with objects and characters. This tool is aimed at people who need to do artwork simulations / presentations, for example artists, gallery owners, teachers, ... ...
    Downloads: 0 This Week
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  • 15
    gym-pybullet-drones

    gym-pybullet-drones

    PyBullet Gymnasium environments for multi-agent reinforcement

    ...It leverages the PyBullet physics engine to simulate quadrotors and provides a platform for studying control, navigation, and coordination of single and multiple drones in 3D space.
    Downloads: 0 This Week
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  • 16
    3d Linear Transformation Visualization

    3d Linear Transformation Visualization

    Visualize 3d linear transformations.

    A linear transformation is a function from one vector space to another that respects the linear structure of each vector space. For visualizing this we can transform a vector, but it has an obvious problem, because the linear transformation transform the whole space, not just the vector, in other words it transforms the basis vectors thus every vector in the space gets transformed too. That's why i created this app so everyone can see how a transformation matrix change the whole space.
    Downloads: 0 This Week
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  • 17
    VoteNet

    VoteNet

    Deep Hough Voting for 3D Object Detection in Point Clouds

    VoteNet is a 3D object detection framework for point clouds that combines deep point set networks with a Hough voting mechanism to localize and classify objects in 3D space. It tackles the challenge that object centroids in 3D scenes often don’t lie on any input surface point by having each point “vote” for potential object centers; these votes are then clustered to propose object hypotheses.
    Downloads: 0 This Week
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  • 18
    InfiFly 3D

    InfiFly 3D

    InfiFly a ML based 3D game.

    This is the 3D game. There is space ship and your aim is to control the ship using hand movement(left to right, & right to left) and prevent the ship from hitting the asteroids and. Every level has different environment for create optical illusion.
    Downloads: 0 This Week
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  • 19
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 22 This Week
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  • 20
    Video Nonlocal Net

    Video Nonlocal Net

    Non-local Neural Networks for Video Classification

    video-nonlocal-net implements Non-local Neural Networks for video understanding, adding long-range dependency modeling to 2D/3D ConvNet backbones. Non-local blocks compute attention-like responses across all positions in space-time, allowing a feature at one frame and location to aggregate information from distant frames and regions. This formulation improves action recognition and spatiotemporal reasoning, especially for classes requiring context beyond short temporal windows. ...
    Downloads: 0 This Week
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  • 21
    Lip Reading

    Lip Reading

    Cross Audio-Visual Recognition using 3D Architectures

    ...The approach of AVR systems is to leverage the extracted information from one modality to improve the recognition ability of the other modality by complementing the missing information. The essential problem is to find the correspondence between the audio and visual streams, which is the goal of this work. We proposed the utilization of a coupled 3D Convolutional Neural Network (CNN) architecture that can map both modalities into a representation space to evaluate the correspondence of audio-visual streams using the learned multimodal features.
    Downloads: 0 This Week
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  • 22
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 23
    Joint Strike Force

    Joint Strike Force

    A prototype flight simulator with several dog-fighting scenarios.

    ...Uses a simple keyboard interface to control pitch yaw and rotation and yields several surprising camera angles. Game engine based on pygame+PyGGEL library. Game library combines some modules inspired by open source pygame projects: PyGGEL Robosim, GalaxyMage, 3D math tests, etc. left, right arrows: roll left/right up, down arrows: pitch up/down [ ]: yaw left,right j,k: yaw left,right + level out left click: shoots gun b: bomb m: missile +: increase throttle -: decrease throttle F1-F4: toggle individual panels F12: turn off panels + cockpit overlay Space: toggle forward/aft views Enter: take screenshot
    Downloads: 1 This Week
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  • 24
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 4 This Week
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  • 25
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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