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Terminal Delusion is a project to build a game that will be fun to play, have a good storyline, humour, music and atmosphere. Possibly not very good graphics at first. And it will be written in Python.
Plus: all content and tools under an open license.
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BS Eagle Project is an open source black-oil simulator. The goal of this project is to provide a free access to the modern oil simulator to study new methods of simulation. The project has a modular architecture and open to modifications and extensions.
PyCV is a Python package of modules useful for computer vision tasks. Its current focus is on boosting techniques, Haar-like features, and face detection. PyCV provides the world's fastest method for training a face detector, in a few hours.
This project contains tools, that were created during the work with the Katana robotic manipulator at the workgroup EOS of the University of Magdeburg.
Bender is a project intented to cover a complete UAVs system. The projects consists in three parts: the UAV Embedded software (Bender), the Control station software (Fry) and the communication protocol between UAVs and Control Station
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Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
A plugin that enables the import of assets from World of Warcraft. ((c) Blizzard) to Maya ((c) Autodesk). Official site : http://wowtomaya.sourceforge.net/
The CMU personal robotics package offers many robotics algorithms/controllers/drivers that enable robots to perform basic tasks like manipulation and vision. The main infrastructure used is OpenRAVE and Robot Operating System (ROS).
FlyPDF is a shared object library (.so) which allows to generate PDF files without using any PDF library as dependency. You may use it for any kind of usage and modify it to suit your needs.
FlyPDF has other advantages: high level functions.
Quantus will be a heavily teambased, tactical multiplayer shooter. It will incorporate elements from rts and fps genres to create a game in which you must work closely with your teammates, performing diverse roles under the orders of your commander.
That project aims at providing tools and code to be used in C++ projects that use CppUnit and/or trac, to be able to include them easily in CruiseControl.
Language, compiler and simulator for CDL cycle description language Platforms: OSX, Linux, Cygwin CDL is a C-like language for hardware description; simulator generates C++ models and synthesizable verilog. Includes C++ cycle simulation engine.