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UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
A Software project to assimilate solar magnetograms into suitable physics based models of the solar wind expansion. To predict the solar wind conditions at the Earth and at outer planets. Or any space-craft location in the solar system.
Virtual Playground will be a virtual world where you can interact with the all kinds of objects you can find in this world. The idea is that everyone has its freedom to discover and build in the world of Virtual Playground.
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Metropolis is a visualization tool for TRANSIMS traffic simulation output. It specializes in viewing the dynamic outputs of the micro-simulator, such as vehicle motion and other time-varying data.
Ouroborus is an artificial life framework for mobile agents on a background of cellular automata. It can be used to teach and research topics such as population genetics, ecology and evolution. The demo includes a curses view and live Csound audio.
BS Eagle Project is an open source black-oil simulator. The goal of this project is to provide a free access to the modern oil simulator to study new methods of simulation. The project has a modular architecture and open to modifications and extensions.
Language, compiler and simulator for CDL cycle description language Platforms: OSX, Linux, Cygwin CDL is a C-like language for hardware description; simulator generates C++ models and synthesizable verilog. Includes C++ cycle simulation engine.
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NOTE: Copymark is no longer being developed or supported. It has some flaws that could result in inaccurate data. These flaws have been addressed in copymark2, which you can find on google code: https://code.google.com/p/copymark2/wiki/Copymark2
A simulation of real world file transfer performance. Generates files and then transfers them using the Windows Shell or Finder in OS X. Outputs performance results to .csv and has an optional plotting feature. For documentation, please see the wiki.
A game written in python using pygame. The user launches a probe with starting velocity. The probe is then only controlled by gravity. Score based on time surviving (before collision) and proximity to objects.
GoMaxi! is a helper application for the www.maxithlon.com browser game. It helps managing your team, showing data and graphs about your athletes. There's also a companion extension for the firefox browser.
simulation of fanuc lr mate 200i robot using blender and also the method is documented so that any other user can create there own simulation with a different configuration robot.
Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
IFoam is an OpenFOAM derived framework. It uses Python programming language for definition of its API. Itegrates visual components for limited post-processing. Provides access to some GUI components for more efficient set up the simulation cases.
vtkModeling-beta.zip: it is an extension of Visualization ToolKit 5.0. Basically it's a collection of deformation algorithms, like laplacian surface editing, moving least square, mass spring system, etc.
Guanxi is a robust analysis and simulation application for Social Network Analysts. Guanxi allows researchers in the field to create, import, and export an endless array of networks, analyze their structure, and run custom dynamics over them.
PysandX is a python implementation of the Falling Sand Game.
It supports custom elements, and is written in python.
It requires pygame installed in order to run.