General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
Try Free
$300 Free Credits to Build on Google Cloud
New to Google Cloud? Get $300 in credits to explore Compute Engine, BigQuery, Cloud Run, Gemini Enterprise Agent Platform, and more.
Start your next project with $300 in free Google Cloud credit. Spin up VMs, run containers, query petabytes in BigQuery, or build agents with Gemini Enterprise Agent Platform. Once your credits are used, keep building with 20+ always-free tier products including Compute Engine, Cloud Storage, GKE, and Cloud Run functions. No commitment required—just sign up and start building.
Enigma is a puzzle game inspired by Oxyd on the Atari ST and Rock and Roll on the Amiga. The object of the game is to find uncover pairs of identically colored Oxyd stones. Simple? Yes. Easy? Certainly not! Hidden traps, vast mazes, laser beams, and, most of all, countless hairy puzzles usually block your direct way to the Oxyd stones ...
RollingQuestis a puzzle game in which we control a ball, which must overcome all kinds of problems and enemies, make jumps and navigate the structures made up of cubes, in order to find all the keys and thus reach the exit!
Rollingcube is directly based on Kula World, a 1998 PS1 game. It is in turn the result of Project Crystal, an initiative to resurrect Cubosphere, restarting development using a new engine (Unity) and giving it a more modern look, as a good remake should be.
You can...
Development moved to https://github.com/mrichards42/xword
XWord is a crossword puzzle program designed to be highly configurable. It supports a variety of formats: puz, xpf, jpz, and ipuz. Includes support for rebus puzzles, "trick" puzzles, diagramless puzzles, scrambled/locked puzzles, and a timer.
Goal of this project is a freeware game similar to the PSX game "Kula World" / "Roll Away". It is designed platform independent, written in C++ and using the following libraries: OpenGL, SDL (Simple DirectMedia Layer), libjpeg, LUA, GLSL-Shader.
BallPlay Cupid is an arcade puzzle games, in which you have a task to fulfil by changing the direction of the balls, by using tools. Complete the task and keep the required number of balls away from destruction.
Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.
Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure
Native application identity and user-based security for your Azure cloud
Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/)
Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game
(http://www.nongnu.org/enigma/about.html).
Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
Enigma is a puzzle and dexterity game. It's 2D in gameplay and graphics, and available for Linux, Windows and Mac, and several languages. It features more than 1000 levels and is maintained by a vivid community, creating ever more inventive levels.
Scriptable, skinnable, extensible and relocatable 3D action puzzle game written in C and Lua for Microsoft Windows, GNU/Linux, Mac OS X and FreeBSD operating systems. See video of the tutorial mission: http://www.youtube.com/watch?v=3lEqXKJjumU
Snowballs codename Panguin is a Pang clone with a Linux flavour added in to the mix. This is a learning curve project, so may never be a polished game (unless there's a demand for it). See homepage for more details
A simple puzzle made with C++, SDL, FMOD Ex and some Lua script. The game objective is to complete the path between the starter and finish points by moving the blocks (runes).
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.