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An isometric arcade-style game of skill, puzzles and exploration
IsoRealms Spindizzy and IsoRealms Engine is now developed as "IsoRealms" on GitHub, and can be found at the following location:
https://github.com/MartinBrentnall/IsoRealms
The SourceForge SVN repository is no longer maintained.
...Rollingcube is directly based on Kula World, a 1998 PS1 game. It is in turn the result of Project Crystal, an initiative to resurrect Cubosphere, restarting development using a new engine (Unity) and giving it a more modern look, as a good remake should be.
You can join the community on this Discord server where we share more news: discord.gg/cQzGRCW
Goal of this project is a freeware game similar to the PSX game "Kula World" / "Roll Away". It is designed platform independent, written in C++ and using the following libraries: OpenGL, SDL (Simple DirectMedia Layer), libjpeg, LUA, GLSL-Shader.
Puzzlemon Battle Force (working title) is an element/creature-type based puzzle game that involves tile matching for creature summoning and a stats based combat system. LÖVE engine is currently required to run game. http://love2d.org/
A simple puzzle made with C++, SDL, FMOD Ex and some Lua script. The game objective is to complete the path between the starter and finish points by moving the blocks (runes).
Have You ever played ROBBO or LASERMANIA on ATARI 65XE ? No? Have You ever played SOKOBAN or similar 2d logic game ? Yes? So.. the Toxic Project to create a 2d logic game engine and game on it. Main goal of the game is to think and think and think:)
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