Spindizzy Remake and Isorealms Engine Icon

Spindizzy Remake and Isorealms Engine


An isometric arcade-style game of skill, puzzles and exploration

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You are cartographer for undiscovered worlds; your task is to explore and map all areas of the recently discovered strange dimension of Hangworld.

In order to complete your task, you take control of GERALD. However, fuel is expensive and funding can only be supplied as long as progress is being made, so it is vital to explore new areas and recover jewels.

Spindizzy is a remake of the 1986 classic computer game of the same name, originally developed by Paul Shirley. The remake features true 3D OpenGL graphics and runs on a custom-built engine called Isorealms.

The Isorealms engine features a complete content creation toolkit for modifying and extending Spindizzy, as well as offering the opportunity to create entirely new projects from scratch.

Isorealms content creation tools are aimed at users of all experiences, from those who simply want to build new worlds to those who want to take advantage of advanced features such as Lua scripting and custom asset importation.

Spindizzy Remake and Isorealms Engine Web Site


  • Fast, fun, challenging and addictive gameplay.
  • True 3D OpenGL-based graphics.
  • Faithful recreation of the 1986 game look and feel.
  • Improved scoring system to encourage competitive play
  • Explore new and original worlds created by other players.
  • "World Builder" tool allows you to create your own Spindizzy maps.
  • Mod the game using the "Isorealms Development Environment"
  • Create original games using the "Isorealms Development Environment"
  • Embedded Lua Scripting allows customisation of game functions
  • Modular C++ architecture allows easy addition of custom plugins and modules.


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Additional Project Details

Intended Audience

End Users/Desktop

User Interface


Programming Language

C++, Lua



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