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Zoomable userinterface (ZUI) with file manager, file viewers and more
Eagle Mode is a zoomable userinterface (ZUI) with file manager, file viewers, games, and more.
This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications.
Mazeman is an original puzzle game, somewhat like "chip's challenge" except it can generate new randomized puzzles from a carefully balanced array of elements. The objective is to find the gems amongst the other dynamic maze elements. A very terse and powerful scripting language and an integrated script debugger enable users to generate their own maze designs.
Maze is a mesmerizing addictive and fascinating puzzle with a deceptively simple premise. Scripts allow new players to acquire...
API for all possible cellular automata that work same at all angles
Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are...
This is a Java re-implementation of the original AT-Robots project <http://necrobones.com/atrobots>. The players can program robots in AT2 assembly. Seek and destroy your opponents using scanners, radar, sonar, missiles, and mines.
Sudoku generator/solver/analyzer written in Java (English and German). Lots of human style techniques (singles, subsets, LCs, fish, wings, uniqueness, coloring, chains, ALS), powerful analyzer (manage multiple solutions for one sudoku). Includes Learning and training modes and a booklet printer.
Modest Tetris clone with vector graphics inspired by The Grand Master. The gameplay is based on the cult Game Boy title. Features : Wall kick, level and handicap selection, cool sounds, catchy music, bilingual interface, windowed/fullscreen mode.
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A generic library made to represent Puzzles and programs to solve them (Solvers), a specialization for 2d puzzles, specialization for the N-Puzzle, Several solving algorithms for the N-Puzzle. Command line and Graphical UserInterface for N-Puzzles.
Pymmugwump is a tile-based game in which the goal is to find the location of the 4 mugwumps hiding throughout the board. It was written in Python using Pysweeper's Pygame interface.
Python Sudoku is a text and graphical (gtk interface) program to create or resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page) and write an image (png, jpeg, etc) with a sudoku.
A java implementation of the Sudoku puzzle.
Unique features include different sizes of puzzle (from 4x4 to 16x16) and a genuine userinterface based on visual helps (highlighing a selected number, a mouse cursor representing the selected number, etc.)
A java based 'Minesweeper' clone that uses native javax.swing components as graphical interface. It comes with my cool feature of 'Invulnerabilty' - it enables you to go on after stepping on a mine - my girlfriend wished that ;-)
Mobile Sudoku is a J2ME implementation of the popular Sudoku puzzle game. Play it anywhere on your mobile phone.
Features include: game generation, game solving, auto-annotation, user-set difficulty levels, and an easy to use interface.
Prototype Games aims to provide a Javascript library for quickly and easily creating web-based games that run entirely in the web page, on all modern browsers without requiring plug-ins. It is built off of the YUI (Yahoo UserInterface).
Python Sudoku is a text and graphical program (gtk interface) to create or resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page) and write a image (png, jpeg, etc) with a sudoku.
A multi-player minesweeper server, and the ability to play via telnet gives it a geeky edge. The game can be observed through a web interface by other spectators.Written in java.