Showing 14 open source projects for "client"

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  • 1
    A webapp hacking game, where players must locate and exploit vulnerabilities to progress through the story. Think WebGoat but with a plot and a focus on realism&difficulty. Contains XSS, CSRF, SQLi, ReDoS, DOR, command injection, etc
    Downloads: 1 This Week
    Last Update:
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  • 2
    A collection of multiplayer word games and language services for use over IRC on mobile phones, including Scrabble, Boggle, crosswords, online dictionary definitions. Consists of a client and agent component. Client based on jmIrc.
    Downloads: 0 This Week
    Last Update:
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  • 3

    JLightChessLibDemo

    A very simple demo in order to show how to use JLightChessLib

    The project aims to help the chess client developpers by showing how my JLightChessLib chess library canbe used in a simple application without ia, anyway the library is not developped for this purpose (as it may be very slow). In order to use a particular version of the demo, you will need a JLightChessLib jar whose version is at least the same as the downloaded demo.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Net-o-Grama is a networked anagram game, which can be played by up to 4 players, but playing alone is also supported. Currently the server and a terminal (ncurses) based client for Linux is ready, but a graphical client (sdl) is coming soon.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
    Downloads: 0 This Week
    Last Update:
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  • 6
    A client-server quiz game on LAN network.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Steveos (pronounced Steve-ee-os) is a 3D Meteos-like game written in C++ with SDL. The name comes from the fact it's written by a Stephen and a Steven.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Bloxornet is a graphical tetrinet client for the Mac OS X operating system. It is derived from the GNU GPL "Tetrinet Aqua" project and still closely resembles it. We are currently working on user interface refinement and addressing some crashes. The
    Downloads: 0 This Week
    Last Update:
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  • 9
    Multilingual Crosswords - it finds solutions for grid puzzles by using words dictionary. It can support any language - currently polish and english dictionary. Rich client for editing/viewing is foreseen.
    Downloads: 0 This Week
    Last Update:
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  • 10
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
    Last Update:
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  • 11
    Set! - client/server version of the card game Set!. The object is to quickly find 3 cards from 12 that have the same of different shape, the same or different color, the same or different shading and the same or different number of objects.
    Downloads: 0 This Week
    Last Update:
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  • 12
    GPL'd Multiplayer "SET" card game with service and GTK+ client
    Downloads: 0 This Week
    Last Update:
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  • 13
    A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Mures is a cross-platform clone of Sega's "Chu Chu Rocket," a multi-player puzzle game. It is written in C using SDL. Multi-player is handled through a client-server design that supports multiple players per client.
    Downloads: 9 This Week
    Last Update:
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