Showing 9 open source projects for "ai agent mod"

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  • 1
    WumpusWorld-CSharp

    WumpusWorld-CSharp

    A Wumpus World in c# and prolog with a GUI

    Wumpus World Game is based on knowledgebase agents and is described in the book , Artificial Intelligence : A Modern Approach (Russel - Norvig). This is an implementation of Wumpus World (a Knowledgebase agent game) using csharp alongside prolog with a GUI. C# has the main environment of the game and the GUI The GUI was created using WPF , Windows Presentation Foundation Prolog is used as the knowledgebase of the agent of Wumpus World In order for C# to communicate with Prolog a...
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  • 2

    dnrDALMAS

    A general-level Prolog implementation of the DALMAS architecture.

    DnrDALMAS is a Prolog module intended to be a general-level Prolog implementation of the abstract DALMAS (Deontic Action-Logic based Multi-Agent System) architecture. A DALMAS is regulated by a normative system based on an algebraic version of the theory of normative positions. For more information about dnrDALMAS, see the following technical report: Hjelmblom, M. (2008). Deontic action-logic multi-agent systems in Prolog. University of Gävle, Division of Computer Science; University of...
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  • 3

    jDALMAS

    A Java front-end to the dnrDALMAS Prolog Module.

    A Java front-end to the dnrDALMAS Prolog Module, as described in the following paper: Hjelmblom, M., & Odelstad, J. (2009). jDALMAS: A Java/Prolog Framework for Deontic Action-Logic Multi-Agent Systems. In A. Håkansson, N. Nguyen, R. Hartung, R. Howlett, & L. Jain (Eds.), Agent and Multi-Agent Systems: Technologies and Applications (Vol. 5559, pp. 110–119). Berlin / Heidelberg: Springer. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-3963
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  • 4

    GLORIA

    a reasoning engine for agents and games

    This project is about implementing a logic-programming based, reasoning engine for an agent. We started with an implementation of the iff-proof procedures, by Kowalski and Fung, as an any-time algorithm written in Prolog.
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    TuCSoN

    TuCSoN

    TuCSoN tuple-based coordination middleware

    TuCSoN (Tuple Centres Spread over the Network) is a tuple-based middleware for the coordination of distributed systems – including multi-agent systems, mobile agents and pervasive systems.
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  • 6
    A Practical Agent Programming Language
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  • 7
    The Virtual Storyteller is a multi-agent framework for generating stories based on a concept called emergent narrative.
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  • 8
    An agent-based dialogue management system that maintains a probabilistic nested belief model and uses it in the choice of dialogue strategies
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  • 9
    GASPAR implements an dialectical argumentation framework for instantiating the artificial intellect of a software agent. In this artilect, motivations are represented in mental faculties which argue why and how these motivations can be adopted.
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