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Simple yet flexible JavaScript charting for designers & developers
Chart.js is a Javascript library that allows designers and developers to draw all kinds of charts using the HTML5 canvas element. Chart js offers a great array of simple, clean charts including animated and interactive versions. Chartjs is an easy way to include beautiful and engaging charts into your website for free.
...This code structure allows any developer to build a 3D application quickly without having to know much about rendering pipelines, event handling, threading, etc.
The Core3D framework consists of a collection of very lightweight classes that model a complete 3D environment. The rendering classes interpret the modeling information directly into the underlying 3D Graphics API with minimal intermediate computations.
Vector File Parser is a library for parsing the data from swf, svg, ai, and possibly other vector files. By sub-classing the base render class, the data can be passed to any rendering system for display.
The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
BMfont OpenGL C implementation. Integrate any TrueType font converted to a bitmap with this lightweight library. Fit to use with AngelCode's BMFont tool.
3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
BrokenFinger is a collection of demo 3D programs showing latest implementation in the areas of: Document Object Model, GPU Bound Processing, and Procedural Modeling(e.g. CGA Shape).
The project delivers a JavaScript library for Canvas computing; the library allows to represent and browse structured information in form of conntected hexagons wrapped in one the 3D space
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
Pointless is a tool for creating and
viewing slideshows.
Presentations are made using a simple markup-language
and are then rendered using OpenGL and Freetype for optimal
visual quality.
GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
FizGL is a 3D virtual physics laboratory... Written in C and uses OpenGL for rendering. with changeable parameters you can watch your .obj models fall from top of the window to the ground with realtime graphs and you can place your camera anywhere you lik
PhotoCloud is a tool to browse and a navigate for datasets composed of (a) a collection of registered images and (b) a 3D model over which images are aligned. The 3D model can be a point-cloud, triangle mesh. PhotoCloud is based on a client/server architecture and it is scalable: very large dataset (both in terms of (a) and (b) can be handled.