Showing 21 open source projects for "opened dynamics engine"

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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation...
    Downloads: 7 This Week
    Last Update:
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  • 2

    Magnetar Quantum Vacuum Engineering

    Stellaris QED Engine Quantum Vacuum Engineering

    # Stellaris QED Engine ### Quantum Vacuum Engineering for Extreme Astrophysical Environments **A fully functional, real-time, closed-loop simulation of magnetar physics** Now with strong-field QED, dark photon conversion, general relativity, and force-free plasma dynamics — all in pure Python. ![Diagnostic Dashboard](stellaris_diagnostics_v0_5_0.png) ## Current Capabilities (v0.5.0 – 100% complete Month-1 target) | Feature | Status | Description | |----------------------------------|------------|-----------| | Realistic 10¹⁵ G magnetar dipole | Done | 10 km neutron star surface field | | Time-dependent FDTD solver | Done | 2.5D TE-mode wave propagation (leapfrog) | | Euler–Heisenberg nonlinear vacuum| Done | Full strong-field QED corrections | | Dark photon → photon conversion | Done | Field-dependent probability & energy loss | | General relativity | Done | Null geodesic ray tracing
    Downloads: 0 This Week
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  • 3

    Quantum-Cosmology-Integration

    Complete computational framework for cosmological perturbation theory

    Quantum-Corrected Cosmological Perturbation Solver License: Dual 🔬 Overview A complete computational framework for cosmological perturbation theory with first-principles quantum corrections. This package implements: Quantum-corrected Mukhanov-Sasaki equations with backreaction from quantum fields Full Boltzmann integration with quantum scattering terms Tensor perturbations (gravitational waves) with quantum sources Integration with CLASS/CAMB for validation ...
    Downloads: 3 This Week
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  • 4
    Coffee-Physics

    Coffee-Physics

    A simple, lightweight physics engine written in CoffeeScript

    ...Because it is lightweight, it integrates easily with 2D renderers like Canvas or WebGL, and it is popular in generative art sketches and interactive experiments. The codebase emphasizes readability and hackability so learners can modify the solver, add new behaviors, or swap integrators without wading through engine internals. It’s ideal when you want expressive motion and playful dynamics rather than full rigid-body simulation.
    Downloads: 0 This Week
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  • 5

    Advanced Simulation Library

    Free multiphysics simulation software package

    ...The engine is hidden entirely behind C++ classes, so that no OpenCL knowledge is required from application programmers. ASL can be utilized to model various coupled physical and chemical phenomena and employed in a multitude of fields: computational fluid dynamics, virtual sensing, industrial process data validation and reconciliation, image-guided surgery, computer-aided engineering, high-performance scientific computing, etc..
    Downloads: 0 This Week
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  • 6
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 6 This Week
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  • 7
    Open source 3D physics and dynamics engine and library written in pure Java. This is a Java port of ODE / OpenDE (Open Dynamics Engine). THIS PROJECT HAS BEEN MOVED TO A NEW LOCATION: http://www.ode4j.org
    Downloads: 1 This Week
    Last Update:
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  • 8
    lagrange_simulation_mechanics

    lagrange_simulation_mechanics

    simulations with Lagrangian method,both symbolic and by numeric deriv

    alleged to the video 'tutorial' "the Mechanics and its Simulation". Simulation with Lagrangian method, both symbolic, and by numerical derivation. All well-grouped in folders. there is also a 'review' in 3 demos of the Newtonian dynamics: mass-spring systems. most of progs are written in C, with use of SDL lib to display simple graphics and have real-time interactivity. As to programming complexity, it's very simple... this all aims at classical physics simulation in a simple but efficient way. The numeric stuff really just illustrate the use of a real little physics-engine aimed at articulated body simulation... that's the funnest part of it: but of course much more is coming. ...
    Downloads: 0 This Week
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  • 9
    Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
    Downloads: 0 This Week
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  • 10
    Constrained rigid body dynamics simulator, a robust, technologically advanced, fast and maintainable physics engine.
    Downloads: 0 This Week
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  • 11
    A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
    Downloads: 0 This Week
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  • 12
    SimpleODE - physic simulation lib.It is free project based on Open Dynamics Engine (ODE):rigid body dynamics,realtime simulation, cloth, fluid(water) 2D, all ODE joints,vehicles,legged creatures ragdoll,complex objects,many demos. PROJECT CLOSED
    Downloads: 0 This Week
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  • 13
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 2 This Week
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  • 14
    Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
    Downloads: 0 This Week
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  • 15
    Multibody dynamics simulation package with frictional contact and collision detection
    Downloads: 3 This Week
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  • 16
    PyNewton provides an object oriented binding to access the Newton Game Dynamics engine from Python programs
    Downloads: 0 This Week
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  • 17
    Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
    Downloads: 0 This Week
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  • 18
    Botworx

    Botworx

    Artificial Intelligence, 3D Graphics and Physics Framework

    A C++ framework and applications for experimenting with artificial intelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre 3D and the Open Dynamics Engine.
    Downloads: 0 This Week
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  • 19
    jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
    Downloads: 0 This Week
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  • 20
    sheep is an open source rigid body dynamics engine written in modern, strictly portable C++. It features collisions between hierarchies of convex polyhedra (using the SWIFT library), resting contacts handling and an extensible set of joints.
    Downloads: 0 This Week
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  • 21
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
    Downloads: 0 This Week
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