Showing 43 open source projects for "bullet physics engine"

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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 15 This Week
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  • 2
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 0 This Week
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  • 3
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 12 This Week
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  • 4

    Xoptfoil

    Airfoil optimization with Xfoil

    Airfoil optimization using the highly-regarded Xfoil engine for aerodynamic calculations. Starting with a seed airfoil, Xoptfoil uses particle swarm, genetic algorithm and direct search methodologies to perturb the geometry and maximize performance. The user selects a number of operating points over which to optimize, desired constraints, and the optimizer does the rest.
    Downloads: 4 This Week
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  • 5
    Coffee-Physics

    Coffee-Physics

    A simple, lightweight physics engine written in CoffeeScript

    Coffee-Physics is a minimalist physics engine written in CoffeeScript that favors approachable, creative-coding workflows over heavyweight simulation frameworks. It models motion with a particle system and uses simple constraints and behaviors—such as gravity, attraction/repulsion, drag, and springs—to create believable movement with very little code.
    Downloads: 0 This Week
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  • 6

    Advanced Simulation Library

    Free multiphysics simulation software package

    Advanced Simulation Library (ASL) is a free and open source multiphysics simulation software package. Its computational engine is based, among others, on the Lattice Boltzmann Methods (http://en.wikipedia.org/wiki/Lattice_Boltzmann_methods) and is written in OpenCL (http://en.wikipedia.org/wiki/OpenCL) which enable extraordinarily efficient deployment (http://asl.org.il/benchmarks) on a variety of massively parallel architectures, ranging from inexpensive FPGAs, DSPs and GPUs up to...
    Downloads: 0 This Week
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  • 7
    arrowmatcher
    Arrowmatcher is a ballistics software for crossbow archers. It can calculate the speed, kinetic energy, trajectory, aiming solution and much more of an arrow (or bullet). It uses a simplified 6 degree of freedom model.
    Downloads: 2 This Week
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  • 8

    2D-Physics-Engine

    2D physics engine and simulation

    Simulate 2D physics with my engine entirely made in JavaScript. Modify live existing scenarii or create your own from scratch with the live editor. Try it on the demo web site! :) Note : If you intend to download and use the sources as it is, you need to host it as scenario resquests are made in AJAX.
    Downloads: 0 This Week
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  • 9
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 2 This Week
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  • 10
    pyBallistics is a graphical small arms ballistics program used to calculate ballistic coefficients, and model bullet trajectories. Future improvements will be a reloading database, and web links to industry reloading data.
    Downloads: 0 This Week
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  • 11
    Open source 3D physics and dynamics engine and library written in pure Java. This is a Java port of ODE / OpenDE (Open Dynamics Engine). THIS PROJECT HAS BEEN MOVED TO A NEW LOCATION: http://www.ode4j.org
    Downloads: 0 This Week
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  • 12

    reactPhysics3dDS

    A 3D physics library for the Nintendo DS

    This is a build of the react 3D physics engine for the Nintendo DS.
    Downloads: 0 This Week
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  • 13
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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  • 14
    The Automated Parameter Estimation and Model Selection Toolkit is a fast, parallelized MCMC engine written in C for Bayesian inference (parameter estimation and model selection).
    Downloads: 0 This Week
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  • 15
    Physicssite
    With Physicssite one can build two-dimensional, rigid-body-physics-based simulations. It's written in Java and uses the physics engine JBox2D.
    Downloads: 0 This Week
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  • 16
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 17
    A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
    Downloads: 0 This Week
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  • 18
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 19
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
    Downloads: 0 This Week
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  • 20
    Real Time Relativity simulates the optical effects of special relativity perceived by observers moving through a scene at near the speed of light, enabling physics students to learn relativity by (simulated) experience.
    Downloads: 0 This Week
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  • 21
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 0 This Week
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  • 22
    An auxiliary wrapper library to include and use Newton Physics engine with OpenSceneGraph Applications.
    Downloads: 0 This Week
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  • 23
    GraXML is a Geometric Modeller for handling High Energy Physics experiments' Detector Description and Event data. It containes full 3D visualisation of the managed elements. It uses Java3D to create, render and manipulate SceneGraph.
    Downloads: 0 This Week
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  • 24
    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
    Downloads: 0 This Week
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  • 25
    Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
    Downloads: 0 This Week
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