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Virtual interactive experiments (vexp) is a framework to promote the developmentand use of cooperative e-learning experiments over the internet. Interactive scientific experiments which can be controlled by various users synchronously.
An object-oriented partial differential equation (PDE) solver, written in Python, based on a standard finite volume approach and includes interface tracking algorithms. *WARNING* The project is no longer using Sourceforge to maintain its repository.
The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
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OpenTAU is a physics simulation package written in Java. It is intended for scientifical application as it incorporates FEM, FDM and MD and other simulation techniques. Also contains a fast math library.
Diagram (JGraph) driven simulator. Bondgraphs > nonlinear differantial system > plot: implemented for economics and ecology. Network analysis: emergy propagation implemented. Would also fit for electronics, mechanics, cost, GWP, footprint analysis.
Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
This library is a Fortran 95 gnuplot interface for some Unix like OS'es. This provides some routines that enables direct access of a child gnuplot session from a Fortran 95 program. You will need a copy of fortranposix to make this work.
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An automatic 2D Delaunay mesh generator and solver for Finite Element Analysis. Can solve 2D field problems (Poisson and Helmholtz Equations). Can use LAPACK/ARPACK solvers producing OpenGL/Postscript output. Uses C/GTK/GTKGLExt/MFC. Runs on Win32/Unix.
openGPR is a framework for the management, processing and 2D/3D-visualization of ground penetrating radar (GPR, georadar) data. It interoperates with existing tools like Seismic Unix, with a special focus on georadar applications.
jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
The General Intensional Programming System (GIPSY) consists in three modular sub-systems: The General Intensional Programming Language Compiler (GIPC) ; the General Eduction Engine (GEE), and the Intensional Run-time Programming Environment (RIPE).
A wxWidgets-based project aimed to make math-typing, plotting and symbolic math easier; user can easily input, plot and save/load math data in various formats (e.g. MathML). Step-by-step resolution makes this a powerful didactive tool.
Viewmol is a graphical front end for computational chemistry programs. It is able to graphically aid in the generation of molecular structures for computations and to visualize their results.
The class libraries here provide infrastructure for creating simulations of low energy nuclear physics experiments, as well as some useful working programs that do simple simulations and analysis of experiments performed with magnetic spectrographs.
Computational modelling is a interdisciplinary field spanning many techniques and programming languages. AgenTools is a project dedicated to establishing increased modularity in scientific computing packages and a portal linking to other existing project
Dancing Networks attempts to create self-drawing diagrams by applying the laws of motion as we know them today. The process of the diagrams drawing themselves looks like a network that starts its dance in chaos but gravitates toward harmony and order.
GAST-Viz is a toolkit allowing for the creation of OpenGL atomistic simulation applications using discrete element modeling methods. A number of sample applications are included.
AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
We are trying to create a very complete physics teaching program. So, we would be pleased if you could suggest any improvement or create any module for us.
To use any of these sources you need python 2.2, pygame and scipy.
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
Vistools is a set of tools to easily visualize some scientific data, without need to learn difficult API, so you can see your 3d results very quickly. Also some sci tools for which we made it, including vector field tracing and simple optimization.