Showing 13 open source projects for "collision"

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  • 1
    ToxTrac 2026

    ToxTrac 2026

    Free Animal Tracking Software

    ToxTrac is a free Windows program optimized for tracking animals. It uses an advanced tracking algorithm and includes Preprocessing, Background subtraction, Advanced collision and occlusion management, Post-processing, and Filters. It is robust; very fast; and can handle one or several animals in one or several environments. The program provides useful statistics as output. ToxTrac can be used for fish, insects, rodents, etc. If used, please cite: Rodriguez, A., Molares-Ulloa, A., Andersson, M., and Brodin, T. (2026). ...
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    Downloads: 161 This Week
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  • 2
    FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.
    Downloads: 0 This Week
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  • 3
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 10 This Week
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  • 4
    SphereSim

    SphereSim

    Physical simulation of particle movements

    Physical simulation of particle movements. The computer program SphereSim simulates and animates the behavior and the movement of particles in a space. By forces (such as gravity in a particular direction and between the particles, repulsion of the particles against each other and from the walls, Lennard-Jones-Potential between particles) different physical effects in particle groups are calculated and shown, such as the Brownian motion. The application uses the programming language C++...
    Downloads: 0 This Week
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  • 5
    This is a development project for creating a C/C++ ultra peripherial collision Monte Carlo event generator.
    Downloads: 0 This Week
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  • 6
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 7 This Week
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  • 7
    Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
    Downloads: 0 This Week
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  • 8
    Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
    Downloads: 0 This Week
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  • 9
    InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric
    Downloads: 0 This Week
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  • 10
    An experimental constraint based physics engine with collision detection.
    Downloads: 0 This Week
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  • 11
    Jaephys is an abstract 3D simulation environment of entities interacting under the laws of Physics (or any good approximation ;-) ). It currently supports the collision and gravitation of polygonal shapes (cubes and pyramids), container-contained relati
    Downloads: 0 This Week
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  • 12
    GRAnular Media Simulation in C++ using Molecular Dynamics. To be used in PhD work. The code will support: collision, electric dipoles (long range forces), intergranular fluid, and possibly MPI for parallel computing.
    Downloads: 0 This Week
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  • 13
    Collision detection on the Cell microprocessor. See the README for more information.
    Downloads: 0 This Week
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