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Simulate high power rocket flights with splash down plots
This software allows you perform six degree of freedom simulations of High Power Rocket (HPR) and model rocket flights. Parachute descent is also simulated. 3D flight trajectories are produced as well as detailed tabular flight data. Running in Monte Carlo mode allows generates multiple possible flight paths and splash down plots, indicating the probability of landing in an area.
Peer-reviewed publication in the Journal of Open Research Software...
QCyclingPower is a usefull tool that allow you to calculate your cycling power using GPS Tracks (GPX/KML).
You'll be able to compare different tracks.
Today the tool cannot be used. Go on wiki page for more detailed state of the project. No time line defined by the way. I'm not crazy.
Snot The Second, the rubber boxes King, declared a holy war against evil plastic balls to defeat himself and his crew lives. Excentric crossplatform 2D labyrinth game written in Python. Just try to reach exit of each level.
A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
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Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
Sketcher is a real-time 2D physics simulator where objects drawn on a virtual sketchpad can interact with each other when gravity is enabled. Additional features will allow multiple users to join sessions and concurrently interact using shared sketchpads
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