Showing 14 open source projects for "glut"

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  • 1
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 27 This Week
    Last Update:
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  • 2
    Aciqra

    Aciqra

    A virtual planetarium for observers of the real sky.

    Aciqra is a virtual planetarium and sky mapping program which tracks celestial bodies including planets, deep sky objects and stars to an accuracy of a fraction of a degree for thousands of years into both the future and the past. It includes the 2.5 million stars of the Tycho-2 catalog supplemented by data of 120,000 stars from the Hipparcos catalog, 13,000 deep space objects from the NGC and IC catalogs and a large number of asteroids and comets from the Minor Planet Center. The program is...
    Downloads: 1 This Week
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  • 3
    I Language
    I is a cross-platform programming language designed towards efficiency during development and at runtime.
    Downloads: 0 This Week
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  • 4
    San Le's Free Comp. Electromagnetics
    SLFCEM stands for San Le's Free Comp. Electromagnetics. It is a package of scientific software and graphical user interfaces for use in computational electromagnetics. It is written in ANSI C and distributed under the terms of the GNU license.
    Downloads: 0 This Week
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  • 5
    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
    Downloads: 4 This Week
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  • 6
    San Le's Free Comp. Fluid Dynamics
    SLFCFD stands for San Le's Free Computational Fluid Dynamics. It is a package of scientific software and graphical user interfaces for use in computational fluid dynamics. It is written in ANSI C and distributed under the terms of the GNU license.
    Downloads: 0 This Week
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  • 7
    ...It provides a real-time tracking of the orbit and the user can interact with the universe with a lot of function. There is 2 different version:1(fast)with X11 2(slow)written with GLUT
    Downloads: 1 This Week
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  • 8
    Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
    Downloads: 0 This Week
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  • 9
    IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
    Downloads: 0 This Week
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  • 10
    OpenDiscreteDynamicProgrammingTemplate : founds optimal constrainted parameters of a discrete controls with second order optimization template replacing Hessian with directional derivatives and backpropagation for digital filter(as neural network)
    Downloads: 0 This Week
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  • 11
    Try to simulate cloth in real world. It is very simple.
    Downloads: 0 This Week
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  • 12
    A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.
    Downloads: 0 This Week
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  • 13
    The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
    Downloads: 0 This Week
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  • 14
    Collision detection on the Cell microprocessor. See the README for more information.
    Downloads: 0 This Week
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