Showing 48 open source projects for "source engine"

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  • 1
    ANE Training

    ANE Training

    Training neural networks on Apple Neural Engine via APIs

    ANE Training is an experimental research project that demonstrates how to train neural networks directly on Apple’s Neural Engine by leveraging reverse-engineered private APIs that are normally inaccessible to developers. The repository implements a from-scratch transformer training pipeline capable of running both forward and backward passes on ANE hardware without relying on CoreML, Metal, or GPU acceleration. It explores the internal software stack of the Apple Neural Engine by...
    Downloads: 2 This Week
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    Couchbase Lite for iOS and MacOS

    Couchbase Lite for iOS and MacOS

    Lightweight, embedded, syncable NoSQL database engine for iOS and Mac

    Lightweight, embedded, syncable NoSQL database engine for iOS and MacOS apps. Couchbase Lite is an embedded lightweight, document-oriented (NoSQL), syncable database engine. Couchbase Lite implementation is on top of Couchbase Lite Core, which is also a new cross-platform implementation of database CRUD and query features, as well as document versioning. You can use Carthage to install CouchbaseLite by adding it in your Cartfile.
    Downloads: 0 This Week
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  • 3
    Hammerspoon

    Hammerspoon

    MacOS desktop automation with Lua

    This is a tool for powerful automation of OS X. At its core, Hammerspoon is just a bridge between the operating system and a Lua scripting engine. What gives Hammerspoon its power is a set of extensions that expose specific pieces of system functionality, to the user. You can write Lua code that interacts with OS X APIs for applications, windows, mouse pointers, filesystem objects, audio devices, batteries, screens, low-level keyboard/mouse events, clipboards, location services, wifi, and...
    Downloads: 7 This Week
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  • 4
    SFBAudioEngine

    SFBAudioEngine

    A powerhouse of audio functionality for macOS, iOS, and tvOS

    SFBAudioEngine is an advanced audio engine designed for macOS and iOS, focusing on high-quality playback, precise audio control, and support for a wide range of audio formats. Built for modern Apple platforms, it provides developers with a robust tool for integrating sophisticated audio functionalities into their applications. It emphasizes extensibility, performance, and clean API design.
    Downloads: 0 This Week
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    DTCoreText

    DTCoreText

    Methods to allow using HTML code with CoreText

    DTCoreText renders HTML into Core Text–backed attributed text on iOS, providing fine control over typography and inline content. It parses a practical subset of HTML/CSS and maps elements to attributed strings, handling fonts, colors, paragraph styles, lists, links, and embedded images or attachments. The layout engine uses Core Text framesetting to produce high-quality text rendering, including proper line breaking, kerning, and ligatures. Developers can plug in custom URL handlers,...
    Downloads: 0 This Week
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  • 6
    AssaultCube Reloaded

    AssaultCube Reloaded

    A fun realistic multiplayer free-and-open-source first-person-shooter!

    ACR is a fun realistic multiplayer free-and-open-source first-person-shooter! This project has moved to GitHub. A mirror of releases is here.
    Downloads: 17 This Week
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  • 7
    SGPlayer

    SGPlayer

    A powerful media play framework for iOS, macOS, and tvOS

    SGPlayer is a high-performance multimedia playback framework designed for iOS, macOS, and tvOS, built on top of FFmpeg and native Apple media technologies. It provides a flexible playback engine capable of handling both local media files and live streaming protocols such as RTMP and RTSP. The framework supports advanced playback scenarios, including 360-degree and VR video, enabling immersive media experiences. It integrates hardware acceleration through system APIs to ensure efficient...
    Downloads: 0 This Week
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  • 8
    Escape Towards The Unknown GPL

    Escape Towards The Unknown GPL

    General Purpose Engine for Graphic Adventures.

    Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
    Downloads: 8 This Week
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  • 9
    ToProRes

    ToProRes

    The simple program for video compression in the ProRes format

    The simple program on ffmpeg engine for video compression in the ProRes format. The main application — video mounting. There is a drag and drop support function. Compatible with Mac OS X 10.13 and up. Many thanks to the FFmpeg https://ffmpeg.org and MediaInfo https://mediaarea.net/ru/MediaInfo projects.
    Downloads: 0 This Week
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    MacGesture

    MacGesture

    Global mouse gestures for macOS

    MacGesture is a macOS tool that allows users to perform system-wide mouse gestures to control their Mac. It enhances user productivity by enabling gesture-based shortcuts and commands.
    Downloads: 2 This Week
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  • 11
    Media Converter
    Media Converter is a plugin based video and audio converter. It uses FFmpeg as its engine, which allows it to convert to a lot of formats.
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    Downloads: 149 This Week
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  • 12
    FLAnimatedImage

    FLAnimatedImage

    Performant animated GIF engine for iOS

    FLAnimatedImage is a performant animated GIF engine for iOS. Plays multiple GIFs simultaneously with a playback speed comparable to desktop browsers. Honors variable frame delays. Behaves gracefully under memory pressure. Eliminates delays or blocking during the first playback loop. Interprets the frame delays of fast GIFs the same way modern browsers do. It's a well-tested component that powers all GIFs in Flipboard. FLAnimatedImage is a well-encapsulated drop-in component. Simply replace...
    Downloads: 0 This Week
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  • 13
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    Pop is an extensible animation engine for iOS, tvOS, and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. The API allows quick integration with existing Objective-C or Swift codebases and enables the animation of any property on any object. It's a mature and well-tested framework that drives all the animations and transitions in Paper. By adding the project to your project and...
    Downloads: 0 This Week
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  • 14
    RestKit

    RestKit

    Framework for consuming and modeling RESTful web resources

    RestKit is a modern Objective-C framework for implementing RESTful web services clients on iOS and Mac OS X. It provides a powerful object mapping engine that seamlessly integrates with Core Data and a simple set of networking primitives for mapping HTTP requests and responses built on top of AFNetworking. It has an elegant, carefully designed set of APIs that make accessing and modeling RESTful resources feel almost magical. You can even access the Twitter public timeline and turn the JSON...
    Downloads: 0 This Week
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  • 15
    JSPatch

    JSPatch

    JSPatch bridge Objective-C and Javascript using Objective-C runtime

    JSPatch is an Objective-C runtime bridge that enables calling Objective-C classes and methods from JavaScript code within iOS apps—commonly used for hotfixes by injecting scripts to patch app behavior at runtime. JSPatch bridges Objective-C and JavaScript using the Objective-C runtime. You can call any Objective-C class and method in JavaScript by just including a small engine. Easy script loading via JavaScriptCore framework integration. That makes the APP obtaining the power of script...
    Downloads: 0 This Week
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  • 16
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    ...Fast textures, PVR compressed and uncompressed textures. Point-based, RetinaDisplay mode compatible. Open Source Commercial Friendly, compatible with open and closed source projects. Image assets support, TVOS support, App thinning support, 3D touch support.
    Downloads: 0 This Week
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  • 17
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 2 This Week
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  • 18

    Macchiato Doppio

    An advanced flexible game engine for Java.

    Macchiato Doppio is a Java game engine emphasizing cross-platform interoperability, and 2D and 3D support. We've just re-created the foundation of the game engine, and we're working on making things easier with more advanced tools and documentation. Currently we're focused on 2D gaming, but we'll be moving on to 3D gaming when we've got a good, tested 2D platform working.
    Downloads: 0 This Week
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  • 19
    ecran internet is a fast, safe, simple, easy to use and efficient browser.
    Downloads: 0 This Week
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  • 20
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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  • 21
    Kiwi Engine is framework contains intermediate representation & executor to implement interprete. It is designed for Mac OS X.
    Downloads: 0 This Week
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  • 22
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 23
    Mac OS X frontend for the xine multimedia playback engine.
    Downloads: 0 This Week
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  • 24
    MARGE is Mobile Augmented Reality Game Engine for iPhone, Android and Symbian Platforms. Currently developed for iPhone platform only. The MARGE developed by Mobile Interactive Media and Entertainment Group of NUS. www.mimelab.com
    Downloads: 0 This Week
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  • 25
    Ethanon Engine
    Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
    Downloads: 2 This Week
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