The Common Lisp Reasoner extends the Common Lisp Object System (CLOS) to incorporate a powerful rule language suitable for all kinds of reasoning tasks, vanilla XML and RDF/XML interfaces, and support for a variety of AI-related applications, such as scheduling, planning and diagnosis.
C# HTN-Planner (CHP), a simple HTN-Planner written in C#. A domain-independent automated planning system based on ordered task decomposition, similar to SHOP2.
It includes a Microsoft Visual Studio project (CHP) and a Unity3D project (CUHP), both with some examples.
It is inspired by Dana Nau's Pyhop implementation and the book Automated Planning: Theory and Practice by Malik Ghallab et al.
Vector File Parser is a library for parsing the data from swf, svg, ai, and possibly other vector files. By sub-classing the base render class, the data can be passed to any rendering system for display.
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Armory Interface (short: ai) is a script to include informations of World of Warcraft items from the Armory (Blizzard Web-Database) as PHP object or as MouseOver boxes output, like in the Armory self, but with clean and semantic markup (XHTML) and JS/CSS
JPA is platform independent, hybrid agent framework that enables users to use natural language to access applications such as email, file system, web services, database, and internet; all through a single user interface.
The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
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Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.