Showing 9 open source projects for "support vector machine"

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  • 1
    Objeck

    Objeck

    Simple ⇒ Object-Oriented ⇒ Functional

    Objeck is an object-oriented programming language with functional features. Objeck emphasizes, expression, simplicity, portability, and scalability. The programming environment consists of a compiler, virtual machine, and command line debugger with IDE plugins.
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    Downloads: 4 This Week
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  • 2
    ELENA Programming Language

    ELENA Programming Language

    an object-oriented language with late binding

    ELENA is a general-purpose, pure object-oriented language with late binding. It promotes more object-oriented program design, reusable and more standardized code. The package includes compiler, IDE, ELENA libraries and samples
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    Downloads: 21 This Week
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  • 3

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 4

    JILRuntime/JewelScript

    An object-oriented script language to embed in any application

    A general purpose, object-oriented script language that compiles into code for a register based virtual machine. The language is quite similar to object-oriented high-level languages like Java and C#. The library is entirely self-sufficient and ANSI C compliant. It's main purpose is to be embedded in any application to allow automation of that application through scripting. An integrated C++ binding code generator allows you to create bindings for your application's classes in seconds....
    Downloads: 0 This Week
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  • 5

    Trivial Serialization Library

    C++11 serialization library

    Trivial Serialization Library (TSL) is a simple C++11 framework for object [de]serialization.
    Downloads: 0 This Week
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  • 6

    instantFSM

    C++ inline state machine library

    instantFSM is a header-only C++ state machine library. Its goal is to make state machine declaration and use easy enough that it can be integrated into your projects painlessly. Have a look atp the wiki where you will find a tutorial, samples, and a cheatsheet to get accustomed with instantFSM. The only instantFSM header file is downloadable from the files section or you can check it out from the git repository.
    Downloads: 0 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 8
    To implement the State Machine model of behavior with chain of command design pattern. Commands and created out of Actions of a State Model {ENTRY, INPUT, TRANSACTION, EXIT} and can be exectued independently or bundled together to form a chain.
    Downloads: 0 This Week
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  • 9
    Macro Scipting Language (MSL) is a light weight perl-like scripting language that is intended to be added to existing or new applications to provide macro support. It can also run standalone as well. The syntax is very close to perl and c.
    Downloads: 0 This Week
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