Showing 3 open source projects for "ios-webkit-debug-prox"

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  • 1

    Lnkdlst

    Single sided linked list (kind of lib with test-code, C, C++ and java)

    Use own (user) data section for each Linked-List-Element (LLEl) including a fix Identifier which is for search via basic Lnkdlst function (fast ID-part-search, e.g. to find all elements with a specific bit in the ID set). Main list-linkage-change functions: append, insert, delete. - Examples: use of flexible variable ArgList (OnePointerArg, optional valid if not NULL, Argument-Type by ID-Number is easy to get), key-value pairs, build FIFO{queue}/LIFO{stack}, auto-list with max....
    Downloads: 0 This Week
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  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml.
    Downloads: 0 This Week
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  • 3
    OmniObject is a free replacement for Microsoft DCOM, with some advantages: more configurable, Internet friendly and open source (thus you can debug it). We're now Windows only, but we have plans to support *nix soon.
    Downloads: 0 This Week
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