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http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label
(another very old app, server side code was lost)
SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
Categories is a game which players guess name of countries, cities, things, etc. Because this game was the moved with the paper on the computer screen, you have a unique opportunity to play with your friends in a network.
A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
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Weze is an easy computer game, some kind of Snake for mobiles (or Nibbles) but designed for typical PCs. Although graphics are very primitive, gameplay can be good, especially in network games :-) Try it with your friends! Runs on Wine.
Freevial is a open-source free trivial game for PSP, where you can create your own questions library and play with your friends. Also you can download the code and improve it ! Colaborators are welcomed !
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.
pongNew is a modernization of the classical pong game. It has AI for you to play against the computer and different styles for changing its appearance. Written in C++ using SDL.
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A multiplayer, cross-platform, tactical fork of XreaL (a Quake3 based First Person Shooter). Code 43: Urban Warfare aims to build upon the classic FPS experience by improving realism and immersion with a unique combination of features.
My Java version of a Jeopardy game. Meant for classroom-style moderated use, rather than head-to-head multiplayer action. I'll continue adding features and taking suggestions!
This project is a client and server side admin mod for the video game SWAT 4.
It's based on Gez Admin Mod by Gez sourcecode which is currently not maintained anymore.
Manual Obedience Operations Control Of Win is an admin mod for the computer game Garrysmod. It provides many commands in an easy-to-use interface, allowing for easy use; however it is by far the leading admin mod for Garrysmod in it's design.
A rebuild and update of the Crossfire RPG of the ageing code C to a modular C++ design with the intention of being dropped in replacement the existing Crossfire code base on completion.
To write a comprehensive client/server code is a difficult task for a programmer.Here, I provide a universal open sourcecode server based on IOCP.Hope helpful for you.
Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
The game of Draw Poker for 1 to 4 players with the possibility to play against the computer. Local/Lan/Internet gameplay supported, integrated chat system, customizable rules. Donations are welcome.
OVERVIEW OF GAME:
MBA manger Game is a network game written in.NET to support maximum teams with 3 people in one. Game has 3 parts and 3 players of a team have to play it. Basically it is a production company of bikes.
A Java based version of risk that will incorporate not only, single, hotseat and network multiplayer, but also configurable and programmable AI bots allowing you to pit your strategies against a computer.
Our goal is to create a Openly available and usable version of the MSL used by all Unreal Engine based games. The code being completely portable to almost all widely used Operating Systems including Linux, BSD, Solaris, Mac OS X, and Windows.
Networked training tool for Air Traffic Controllers
Crujisim is a tool to allow Air Traffic Controllers trainees to practice in a radar environment. Different users connect to a hosting server to act either as controllers for adjacent positions or pseudopilots.
We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.