12 projects for "spp client and server in java" with 2 filters applied:

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  • 1
    TKD Scoring Wi-Fi

    TKD Scoring Wi-Fi

    TKD Scoring Wi-Fi Server supporting Android and IPhone clients

    Scoring Wi-Fi PRO system was created by Taekwondo people like you and we use the scoring system in all our classes, just like you We created this app few years ago to provide an effective, professional low cost solution with the same benefits and feeling experience, or even providing a better experience than any existing wired professional tournament solution The success of the application in our Taekwondo sparring classes where our members described the application as “Holy crap this...
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    Downloads: 59 This Week
    Last Update:
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  • 2
    2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
    Downloads: 5 This Week
    Last Update:
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  • 3
    The Duckpond project

    The Duckpond project

    Java decentralized cross-platform network multiplayer game engine

    A new decentralized way of network game-design.. Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs. The whole system is built upon a network of trust in within the masterclient delegates tasks.
    Downloads: 0 This Week
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  • 4
    X-Core

    X-Core

    The original Xivio.com World Server Core

    Xivio.com was a commercial children's virtual world website created in 2006 by Gavin Conrad. This is the legacy World Server Java Core made available to the world to do with as it wishes.
    Downloads: 0 This Week
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  • 5
    MechFight
    MechFight is a new implementation of the Amigagame Mechforce. In this tactical game groups of warriors fight with heavy machines (up to 100 tons), until defeat or even death in a thermonuclear explosion of their engines.
    Downloads: 0 This Week
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  • 6

    Force4Magix (Multiplayer 3D Game)

    A multiplayer First-Person-Shooter game built in Java 3D

    The system is divided into two parts: the client and the server. Clients at different geographic locations in the network connect to a single server by specifying its IPv4 address. The user gets into the system using his/her username and password. Each user has to make an account for himself in the beginning. His account information will be stored on the server machine in persistent form. Server sessions will have no effect on its accounts. The server can be running anywhere on the...
    Downloads: 0 This Week
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  • 7

    Gametable

    Multi-user whiteboard emphasizing simplicity.

    Gametable (also known as GamenianTabele), is a Java-based shared whiteboard and chat client. It is designed primarily to provide an online tabletop interface. Draw directly, or place images, that all connected users can see and manipulate. RNG/dice functions supported, infinite table size, a few Z-order layers, pointer tools visible to everyone connected, stand along host server, and basic tagging and drawing tools.
    Downloads: 3 This Week
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  • 8
    An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
    Downloads: 5 This Week
    Last Update:
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  • 9
    Opensource client-server game for multiplayer boat race simulation Server is java-based (no J2EE) Clients are java-based (Android compliant)
    Downloads: 0 This Week
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  • 10
    Deep Matrix is a Java chat-client and server system that turns 3D VRML/X3D worlds in to multi-user enviroments. The current version "Deep MatrixIP9" works on Windows, Mac, and Linux OS systems.
    Downloads: 0 This Week
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  • 11
    DEPRECATED! This program is replaced by Gamer's Proxy: https://sourceforge.net/projects/gamersproxy/ This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
    Downloads: 0 This Week
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  • 12
    A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.
    Downloads: 0 This Week
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