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This game was developed by using Java RMI(Remote Method Invocation). This game allow two computers in the same network play against each other with same synchronize screen. Every movement is seen by each other. This project was developed by the author for submitting the final assignment of software development course.
Note: In order to make this project runnable you need to have eclipse installed and also install Java RMI plugin.
This game was developed by using Java RMI(Remote Method Invocation). This game allow two computers in the same network play against each other with same synchronize screen. Every movement is seen by each other. This project was developed by the author for submitting the final assignment of software development course.
Note: In order to make this project runnable you need to have eclipse installed and also install Java RMI plugin.
MechFight is a new implementation of the Amigagame Mechforce. In this tactical game groups of warriors fight with heavy machines (up to 100 tons), until defeat or even death in a thermonuclear explosion of their engines.
SmartRummyQ is a 3D game in network based on RummyQ boardgame, it has been delevoped in Java using Frameworks such as Java Monkey Engine (JME), Remote method Invocation (RMI), and substance as a look and feel.
DUNO is the multiplayer implementation of the popular card game UNO. DUNO is written in Java, communications are based on Java RMI. It's fully decentralized (no server needed to coordinate the game). It aims at being fault tolerant against peers' crash
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The rmiBlackJack is a client/server game developed in java, using RMI as the comunication layer. The game suports at most 7 players, the clients are updated every time someone takes an action by the use of RMI callbacks.