Showing 12 open source projects for "objects"

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  • 1
    Subnautica Nitrox

    Subnautica Nitrox

    An open-source, multiplayer modification for the game Subnautica

    ...The software supports shared underwater bases, furniture interactions, power management, and vehicle synchronization for the Seamoth, Prawn Suit, and Cyclops submarine. Players can communicate through an in-game chat system, view other players using dedicated HUD elements, and interact with synchronized objects throughout the game world. Developed as a community-driven project, Nitrox includes a dedicated launcher and continues to evolve with improvements to multiplayer.
    Downloads: 15 This Week
    Last Update:
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  • 2
    Ultimate Creator

    Ultimate Creator

    Advanced map editor

    It is an advanced object, vehicle, actor editor (full list below), which can work right in the game! Editing: Objects, Vehicles, Actors, Pickups, Checkpoints, Map icons, Gangzones, 3D texts. How to use: 1. To begin, you must have an RCon rights (optional). 2. Once you get them, type /edit command. 3. Now you are in flymode: use the keys W, A, S, D to move, and move the mouse to look around. 4. You can open the main menu by pressing the Enter key. 5.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
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  • 4
    This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
    Downloads: 0 This Week
    Last Update:
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  • 5

    Jetpax

    Re-imagining of Jetpac with online multiplayer

    An expansion of the basic gameplay of the classic game Jetpac. Featuring physics driven enemies and objects, and online multiplayer powered by Unity's matchmaking service. Full source available at: https://github.com/zacharydwaller/Jetpax
    Downloads: 0 This Week
    Last Update:
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  • 6
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. ...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Flickit

    Flickit

    Flickit is fun 2d physics arcade style game.

    Flickit is fun 2d physics arcade style game where you try to gain the highest score possible. Simply flick the player an watch as it collides with different objects, some of which will propel your player further or stop it completely. v1.2 RC Lets get straight to the point, days & weeks passed and this is what was done; I have... + updated graphics SD to Full HD + removed leaderboard option and replaced with stats options which now covers all leaderboards for each platform, also view your own score records + added a new feature 'Store' where items can be purchased using cash obtained from playing + added a new feature 'Forum' + added in-game power-ups, used to help obtain a higher-score or cash + added cash Object + added floating Bomb Balloon + added GameOver layer which shows some useful information and allows quick movement between scenes + fixed bugs, added some technical features to improve social gameplay and physics.
    Downloads: 0 This Week
    Last Update:
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  • 8
    A collection of C# proyects Im currently working on right now: -Olympia PBEM Report Parser, to later be used to build a mapper and AI bots -Atlantis PBEM Report Parser, to later be used to AI -CCG XML Definition, Define any CCG game using XML
    Downloads: 0 This Week
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  • 9
    Star Alliances full source code and objects
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
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  • 10
    Terramorphers
    Explore the user-shared landscape as a robot and edit it with appropriate keys. Raise and lower terrain in the game and change it's texture. In the future, objects will be placeable on the landscape. Download your own server.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Valaksha RPG Server/Client Engine
    Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
    Downloads: 0 This Week
    Last Update:
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  • 12
    The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
    Downloads: 0 This Week
    Last Update:
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