Showing 31 open source projects for "compute"

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  • 1
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    ...Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.
    Downloads: 0 This Week
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  • 2
    Blender GIS

    Blender GIS

    Blender addons to make the bridge between Blender and geographic data

    ...Display dynamics web maps inside Blender 3d view, requests for OpenStreetMap data (buildings, roads, etc.), get true elevation data from the NASA SRTM mission. Manage georeferencing information of a scene, compute a terrain mesh by Delaunay triangulation, drop objects on a terrain mesh, make terrain analysis using shader nodes, set up new cameras from geotagged photos, set up a camera to render with Blender a new georeferenced raster.
    Downloads: 136 This Week
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  • 3
    Librosa

    Librosa

    Python library for audio and music analysis

    Librosa is a powerful Python library for analyzing and processing audio and music signals. Built on top of NumPy, SciPy, and matplotlib, it provides a wide range of tools for feature extraction, time-series manipulation, audio display, and music information retrieval. Whether you're building machine learning models for audio classification or visualizing spectrograms, Librosa is a go-to library for researchers and developers working in audio signal processing.
    Downloads: 0 This Week
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  • 4
    NovaSR

    NovaSR

    A lightning fast audio upsampler

    ...NovaSR is especially valuable for post-processing tasks in speech enhancement, TTS pipelines, and dataset restoration where low sampling rates degrade perceived audio clarity; the minimal model size also makes it suitable for edge and embedded use cases where memory is at a premium. Its performance can reach thousands of times realtime on modern GPUs, allowing massive audio batches to be processed with negligible compute overhead.
    Downloads: 2 This Week
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  • 5
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 10 This Week
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  • 6
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    Taichi is an open-source, embedded DSL within Python designed for high-performance numerical and physical simulations. It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 0 This Week
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  • 7
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate. The library is modular, extensible, and well-suited for projects that require...
    Downloads: 0 This Week
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  • 8
    nivo

    nivo

    A rich set of dataviz components

    ...In order to use nivo, you have to install the @nivo/core package and then choose some of the scoped @nivo packages according to the charts you wish to use. Given an array of data series having an id and a nested array of points (with x, y properties), it will compute the line for each data series. All datum having null x or y will be treated as holes, thus portions of the corresponding line will be skipped. You can fully customize it using the circleComponent property to define your own, if you wish to do so you should have a look at the default SVG component to get started. Bar chart which can display multiple data series, stacked or side by side. ...
    Downloads: 1 This Week
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  • 9
    PML

    PML

    The easiest way to use deep metric learning in your application

    This library contains 9 modules, each of which can be used independently within your existing codebase, or combined together for a complete train/test workflow. To compute the loss in your training loop, pass in the embeddings computed by your model, and the corresponding labels. The embeddings should have size (N, embedding_size), and the labels should have size (N), where N is the batch size. The TripletMarginLoss computes all possible triplets within the batch, based on the labels you pass into it. ...
    Downloads: 0 This Week
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  • 10
    Kornia

    Kornia

    Open Source Differentiable Computer Vision Library

    ...It consists of a set of routines and differentiable modules to solve generic computer vision problems. At its core, the package uses PyTorch as its main backend both for efficiency and to take advantage of the reverse-mode auto-differentiation to define and compute the gradient of complex functions. Inspired by existing packages, this library is composed by a subset of packages containing operators that can be inserted within neural networks to train models to perform image transformations, epipolar geometry, depth estimation, and low-level image processing such as filtering and edge detection that operate directly on tensors. ...
    Downloads: 0 This Week
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  • 11
    ...Pre-built Windows x64 installer available at https://buymeacoffee.com/nathancrews/e/255640 LAS/LAZ Pointcloud Windows Shell Extension: This "quick viewer" shell extension provides a Windows File Explorer right click menu option to quickly generate 3D preview images for large and small .las and .laz files. (Disclaimer: Processing time depends on compute hardware) Typical processing time for 100mb .las is about 2 seconds. 25mb .laz file process in about the same times. Files are processed in parallel using available CPU cores. Pre-built Windows x64 installer available at https://buymeacoffee.com/nathancrews/e/255641
    Downloads: 11 This Week
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  • 12
    RootGraph

    RootGraph

    Graphic interface with algorithms to compute line and root graphs

    Simple and intuitive graphic interface for graph theory with algorithms to compute line and root graphs of a given graph. - Double click to add a new node. - Left click a node and drag to change the position of the node. - Select a node with left click and add an edge with the next node you select. - Right click a node to delete it. Made in C++ using the wxWidgets library.
    Downloads: 6 This Week
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  • 13
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 0 This Week
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  • 14
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 15
    TimeSformer

    TimeSformer

    The official pytorch implementation of our paper

    ...TimeSformer was influential in showing that pure transformer architectures—without convolutional backbones—can perform strongly on video classification tasks. Its flexible attention design allows experimenting with different factoring (spatial-then-temporal, joint, etc.) to trade off compute, memory, and accuracy.
    Downloads: 0 This Week
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  • 16
    TTS

    TTS

    Deep learning for text to speech

    ...Notebooks for extensive model benchmarking. Modular (but not too much) code base enabling easy testing for new ideas. Text2Spec models (Tacotron, Tacotron2, Glow-TTS, SpeedySpeech). Speaker Encoder to compute speaker embeddings efficiently. Vocoder models (MelGAN, Multiband-MelGAN, GAN-TTS, ParallelWaveGAN, WaveGrad, WaveRNN). If you are only interested in synthesizing speech with the released TTS models, installing from PyPI is the easiest option.
    Downloads: 1 This Week
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  • 17
    VCTRenderer

    VCTRenderer

    A real time global illumination solution that achieves glossy surfaces

    VCTRenderer is a real-time global illumination renderer built in C++ using Vulkan, leveraging voxel cone tracing (VCT) to achieve dynamic lighting, soft shadows, and indirect illumination. The renderer demonstrates cutting-edge rendering techniques aimed at achieving realistic lighting effects without precomputed data, making it ideal for games and interactive applications that need real-time performance with physically plausible lighting. It provides a clean implementation of voxelization...
    Downloads: 1 This Week
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  • 18
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked Eclipse with Synthclipse feature (see "Files" section above) or update an existing Eclipse using the following Update Site: https://kamil-kolaczynski.github.io/synthclipse/update/ Prepacked version has one advantage: it has nice console logs coloring since it shipped with Grep Console plugin ( https://marketplace.eclipse.org/content/grep-console ) that is configured specially for Synthclipse logs.
    Downloads: 0 This Week
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  • 19
    Video Nonlocal Net

    Video Nonlocal Net

    Non-local Neural Networks for Video Classification

    ...Efficient implementations keep memory and compute manageable so the blocks can be added without rewriting the entire backbone. The result is a practical, drop-in mechanism for upgrading purely local video models into context-aware networks with strong benchmark performance.
    Downloads: 0 This Week
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  • 20
    CCapture.js

    CCapture.js

    A library to capture canvas-based animations at a fixed framerate

    ...Unlike traditional screen recording tools, it decouples rendering speed from capture speed, allowing developers to generate smooth video outputs even when frames take longer to compute. It works by overriding time-related browser functions such as requestAnimationFrame and Date.now to simulate a stable time progression, ensuring every frame is captured accurately. This approach enables the creation of high-resolution videos, slow-motion sequences, or complex visualizations without dropped frames. The library supports multiple export formats including WebM, GIF, PNG sequences, and JPEG archives, making it flexible for different workflows. ...
    Downloads: 1 This Week
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  • 21
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 0 This Week
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  • 22
    tracking.js

    tracking.js

    A modern approach for Computer Vision on the web

    The tracking.js library brings different computer vision algorithms and techniques into the browser environment. By using modern HTML5 specifications, we enable you to do real-time color tracking, face detection and much more, all that with a lightweight core (~7 KB) and intuitive interface. To get started, download the project. This project includes all of the tracking.js examples, source code dependencies you'll need to get started. Unzip the project somewhere on your local drive. The...
    Downloads: 0 This Week
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  • 23
    A collection of projects I have developed in the past years. It contains: - a tool to compute height and angle of objects above horizon - a proof of concept of DFT and DWT to reduce audio files - a quantitative library with OOorg interface for Calc
    Downloads: 0 This Week
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  • 24

    Beat Station

    beatStation is an openFrameworks tapping recorder

    ...beatStation was designed as a game with a purpose application in which users can compete between each other in tapping various songs. In this setup, you need to have Octave or Matlab installed in order to compute the score for each user. The source code and build instructions can be found at: https://github.com/SMC-INESC/beatStation beatStation can be used by researchers to annotate audio, conduct experiments, or as an inspiration for future apps. Contact me at miron.marius [at] gmail [dot] com for future questions
    Downloads: 1 This Week
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  • 25
    Sailcut CAD is a sail design and plotting software. It allows you to design and visualise your own sail and compute the accurate development of all panels in flat sheets.
    Downloads: 17 This Week
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