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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
A music recommendation engine. It is meant to be an add-on for popular media players like Winamp, Amarok, Rhythmbox or Banshee.
Currently supports only MediaMonkey Player.
Downlaod, extract and run "pronac.exe". Play the first song from the Now Playing list, it'll recommend you next songs from the same list.
NOTE: MAKE SURE THAT SONG SHUFFLE IS TURNED OFF WHILE USING PRONAC.
Based upon K-Nearest Neighbor Machine Learning Algorithm, K-Fold Cross Validation and EchoNest for audio features.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
wxLyrics is a simple program written in Python and using waxgui (wxPython) for the interface. wxLyrics searches lyrics from artist and song title. You can directly save and print lyrics retrieved from leoslyrics.
A tool for converting video files to a format suitable for all kinds of pocket video players including, but not limited to: PDAs, PMPs, cell phones, game consoles, digital photo frames etc. Both command-line and GUI interfaces are provided.
Bueraki is the driving game, that uses Blender GameEngine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
SOLARIS is a graphic adventure created and developing by Blender. The game takes place in the Solaris space station, as is described in the book "Solaris" by Stanislaw Lem and Tarkovsky's film.
TiVo style recommendation engine for MythTV. MythMagic selects and automatically records shows from your program guide based on previous viewing habits. Recordings can be accepted or rejected to improve recommendation accuracy.
The Zombie engine is an open source gameengine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender GameEngine or just written in Python language.
iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.