Showing 21 open source projects for "opencl"

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  • 1
    Anime4KCPP

    Anime4KCPP

    A high performance anime upscaler

    Anime4KCPP provides an optimized bloc97's Anime4K algorithm version 0.9, and it also provides its own CNN algorithm ACNet, it provides a variety of way to use, including preprocessing and real-time playback, it aims to be a high-performance tool to process both image and video. This project is for learning and the exploration task of the algorithm course in SWJTU. Anime4K is a simple high-quality anime upscale algorithm. Version 0.9 does not use any machine learning approaches and can be...
    Downloads: 8 This Week
    Last Update:
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  • 2
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ...Together we can fulfill The ArrayFire Mission under an excellent Code of Conduct that promotes a respectful and friendly building experience. Rigorous benchmarks and tests ensuring top performance and numerical accuracy. Cross-platform compatibility with support for CUDA, OpenCL, and native CPU on Windows, Mac, and Linux. Built-in visualization functions through Forge.
    Downloads: 0 This Week
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  • 3
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    Spruce up your games and applications with cross-platform 3D graphics, audio, compute and haptics. Fast, free, cross-platform. With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with monthly updates generated straight from the upstream sources. In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximize productivity in common workloads such as...
    Downloads: 0 This Week
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  • 4
    Mandelbulber

    Mandelbulber

    3D fractal rendering software

    In summary, Mandelbulber generates three-dimensional fractals. Explore trigonometric, hyper-complex, Mandelbox, IFS, and many other 3D fractals. Render with a great palette of customizable materials to create stunning images and videos. The possibilities are literally infinite! Mandelbulber v2 is new line of this application. It was rewritten from scratch with new Qt based interface. Old Mandelbulber is still available in Files section.
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    Downloads: 167 This Week
    Last Update:
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    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 6
    openfx-arena

    openfx-arena

    Extra OpenFX plugins for Natron/Nuke/Resolve

    Extra OpenFX plugins for Natron/Nuke/Resolve.
    Downloads: 0 This Week
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  • 7
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality".
    Downloads: 0 This Week
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  • 8

    cocolib / light field suite

    CUDA library for continuous optimization and light field analysis

    Library for continuous convex optimization in image analysis, together with a command line tool and Matlab interface. Implements several recent algorithms for inverse problems and image segmentation with total variation regularizers and vectorial multilabel transition costs. Also included is a suite for variational light field analysis, which ties into the HCI light field benchmark set and givens reference implementations for a number of our recently published algorithms. *** NOTE: ...
    Downloads: 2 This Week
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  • 9
    Bullet

    Bullet

    JVM Bullet Physics SDK

    ...A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU but performance will not likely be very good. Note that often an OpenCL drivers fails to compile a kernel. Some unit tests exist to track down the issue, but more work is required to cover all OpenCL kernels.
    Downloads: 0 This Week
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  • 10
    Scene
    ...The present release features GPU accelerated versions of all the background subtraction methods and morphological post processing of the object blobs with dilation and erosion filters, implemented in OpenCL. The framework was mainly designed as a toolkit for the rapid development of interactive art projects that explore dynamics of complex environments. The Scene GUI runs and compiles under Windows, Linux, and MacOS X, and is available in both 32 bit and 64 bit versions.
    Downloads: 1 This Week
    Last Update:
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  • 11

    Accelerated Feature Extraction Tool

    A fast GPU accelerated feature extraction software for speech analysis

    ...It incorporates standard MFCC, PLP, and TRAPS features. The tool is a specially designed to process very large audio data sets. It uses GPU acceleration if compatible GPU available (CUDA as weel as OpenCL, NVIDIA, AMD, and Intel GPUs are supported). CPU SSE intrinsic instruction set is used in cases where no compatible GPU present. The output files are stored in HTK format. The software is developed at Department of Cybernetics at University of West Bohemia in Pilsen.
    Downloads: 0 This Week
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  • 12

    open-vjj

    Open Source VJ Software in Java

    ...Using xuggle as video decoder, we are able to read most popular videocodecs. Supports iGuard IP-250E IP/Network Camera. With MJPEG-Stream-Server for multiple clients like VLC. GPU support with OpenCL and jogamp.
    Downloads: 0 This Week
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  • 13
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
    Downloads: 5 This Week
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  • 14
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    ...From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
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  • 15
    TPlayer

    TPlayer

    media player focused on GPU acceleration

    a fast multimedia player using ffmpeg to decode, opencl to do fft on audio and opengl to render. same code is also hosted at https://gitorious.org/tplayer/
    Downloads: 0 This Week
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  • 16
    GlfwCL: Tiny GLFW OpenCL GL & stb_image

    GlfwCL: Tiny GLFW OpenCL GL & stb_image

    GlfwCL: A tiny extendible OpenCL/GL project using GLFW and stb_image

    GlfwCL is a clean and lightweight framework for creating extendible and advanced OpenCL/GL applications. Software is MIT licensed (do whatever you like with the source).
    Downloads: 0 This Week
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  • 17
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 18

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
    Downloads: 0 This Week
    Last Update:
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  • 19
    Implements Lazy Wavelet Transform with Lifting in several variants: 1-D, 2-D, 3-D, integer precision, etc. Sample video compressor, integrated with FFmpeg. OpenCL version is created.
    Downloads: 0 This Week
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  • 20
    Cloo is an open source, easy to use, managed library which enables .NET/Mono applications to take full advantage of the OpenCL framework.
    Downloads: 1 This Week
    Last Update:
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  • 21
    C# Website system. This is going to be the "Newer" Internet, and even has a custom theme system. This is going to let users do "anything" that won't harm the client computer in any way.
    Downloads: 0 This Week
    Last Update:
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