Showing 31 open source projects for "nuclear physics simulation"

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  • 1
    simple3d

    simple3d

    realistic driving simulation + functions for 2D/3D graphics

    Simcar - driving (not racing) simulation, with stunts and realistic physics since version 5.0.0. SDL_grf - functions for 2D/3D graphics (including text), sound and input + a few programs for viewing 3D models, viewing ZX Spectrum *.scr files, simulating the Solar System etc. Simple3d - old program for rendering 3D models, now included in SDL_grf but not used in the latest programs.
    Downloads: 6 This Week
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  • 2
    A portable loudspeaker design system supporting measurement, modeling, simulation and optimization of boxes, filters and systems.
    Downloads: 0 This Week
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  • 3
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
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  • 4

    OS X Portable Applications

    Portable OS X FOSS applications

    OS X FOSS portable applications are packaged so you can carry around on any portable device, USB thumb drive, iPod, portable hard drive, memory card, other portable device (or also on your internal hard disk), taking your preferences with you.
    Downloads: 50 This Week
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  • 5
    Advance

    Advance

    Physics-based animations for iOS, tvOS, and macOS

    ... in order to do so. Specifically, animators allow for any type of animation or simulation to be performed for a single value. Simulated animations use a simulation function to power a physics-based transition. Simulation functions are types conforming to the SimulationFunction protocol. Values conforming to the VectorConvertible protocol can be animated by Advance. Conforming types can be converted to and from a Vector implementation.
    Downloads: 0 This Week
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  • 6
    LaueTools

    LaueTools

    open source python packages for X-ray MicroLaue Diffraction analysis

    LaueTools is an open-source project for white beam Laue x-ray microdiffraction data analysis including tools in image processing, peaks searching & indexing, crystal structure solving (orientation & strain) and data & grain mapping visualisation. Python 3 Code and new features are now at: https://gitlab.esrf.fr/micha/lauetools
    Downloads: 3 This Week
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  • 7
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU...
    Downloads: 2 This Week
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  • 8
    AcMus is a project on musical acoustics devoted to the development of models and computer tools for the study of room acoustics and focus on helping the investigation of issues related to the design, control and acoustic treatment of environments. AcMus has not been maintained for a few years now, but the code may still be useful. We consider the current repository to be at https://gitlab.com/ccsl-usp/acmus .
    Downloads: 0 This Week
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  • 9
    PolyBench/C 4.2 Copyright (c) 2011-2016 the Ohio State University. Contact: Louis-Noel Pouchet <pouchet@cse.ohio-state.edu> Tomofumi Yuki <tomofumi.yuki@inria.fr> PolyBench is a benchmark suite of 30 numerical computations with static control flow, extracted from operations in various application domains (linear algebra computations, image processing, physics simulation, dynamic programming, statistics, etc.). PolyBench features include: - A single file, tunable...
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    Downloads: 13 This Week
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  • 10
    Calculation of radiation view factors by adaptive integration. A cross-platform port of the public-domain code by George Walton.
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    Downloads: 9 This Week
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  • 11
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 12

    Raysect Python Raytracing Framework

    A raytracing framework for optical/non-optical physics simulations

    This project has migrated to github: https://github.com/raysect
    Downloads: 0 This Week
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  • 13

    IPSA - Inventor Physics Simulation API

    Easy to use physics simulation combining ODE with OpenInventor.

    Create phyiscal simulations easily through IPSA which combines the OpenInventor 3D API with the Open Dynamics Engine (ODE). Scenes are read from .iv files and simulated in the supplied viewer applications. Find it at: http://ipsa.sourceforge.net
    Downloads: 0 This Week
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  • 14
    Combines Blender's graphical interface and rendering capabilities with MBDyn's multi-body dynamics, aerodynamics, and aeroelastics simulation and analysis, for rapid modeling and realistic rendering of physics based multi-body simulations.
    Downloads: 0 This Week
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  • 15
    Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
    Downloads: 0 This Week
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  • 16
    Develop a basic understanding of the behavior of polar spherical coordinates through selected examples. Provide sample files for diverse mathematics engines
    Downloads: 0 This Week
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  • 17
    Scientific software for the physically accurate photorealistic visualisation of relativistic (near light-speed) scenarios.
    Downloads: 0 This Week
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  • 18
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
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  • 19
    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
    Downloads: 22 This Week
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  • 20
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 2 This Week
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  • 21
    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
    Downloads: 0 This Week
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  • 22
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 23
    OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...). A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc. Uses OpenDE and OPCODE libraries for dy
    Downloads: 0 This Week
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  • 24
    R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
    Downloads: 0 This Week
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  • 25
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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