Showing 41 open source projects for "opencl-z"

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  • 1
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 2

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 3
    Implements Lazy Wavelet Transform with Lifting in several variants: 1-D, 2-D, 3-D, integer precision, etc. Sample video compressor, integrated with FFmpeg. OpenCL version is created.
    Downloads: 0 This Week
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  • 4
    Cloo is an open source, easy to use, managed library which enables .NET/Mono applications to take full advantage of the OpenCL framework.
    Downloads: 0 This Week
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  • 5
    The first 3d search engine for text. Javascript only. Work in all browsers. Ajax downloads new words (and links between them) as you move mouse to control AI to learn what you're looking for (in context) and put it on screen. Includes Wikipedia data
    Downloads: 0 This Week
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  • 6
    ZLang is a high level scripting language specialized for the DCC domain. it's DCC engine provides geometric primitives, mesh modifiers, key-framed animation and Physics Simulations. ZLang is interpreted and can be extended in C++
    Downloads: 0 This Week
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  • 7
    Petrus Simple Music Player
    Prosty odtwarzacz muzyczny z obsługą listy odtwarzania. Licencja GPL v2
    Downloads: 0 This Week
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  • 8
    Susi-Z is a platform-independent C++ game and media-art engine.
    Downloads: 0 This Week
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  • 9
    The programme for generation of the Mandelbrot set (the set defined by mathematical equation z=z^2+c; z,c are complex numbers) employing 3D visualisation in addition to the popular 2D spectral-colour one.
    Downloads: 5 This Week
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  • 10
    qpoze is a realtime audio tool to design digital filters by interactively placing poles and zeros in the complex z-plane
    Downloads: 0 This Week
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  • 11
    audacious_status jest wtyczka dla Gnu Gadu 2.3.0 napisaną w C. Wtyczka łączy się przez D-BUS z odtwarzaczem audacious, pobiera aktualnie odtwarzany utwór, a następnie ustawia status gg, którego opis odpowiada pozycji w liscie utworow audacious.
    Downloads: 0 This Week
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  • 12
    C# Website system. This is going to be the "Newer" Internet, and even has a custom theme system. This is going to let users do "anything" that won't harm the client computer in any way.
    Downloads: 0 This Week
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  • 13
    Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
    Downloads: 0 This Week
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  • 14
    The simple graphics system (SGS) is a basic z-buffer based polygon rasterizer library.
    Downloads: 0 This Week
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  • 15
    The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
    Downloads: 0 This Week
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  • 16
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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