Search Results for "c sharp typing source code project" - Page 2

Showing 144 open source projects for "c sharp typing source code project"

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  • 1
    downkyi

    downkyi

    Bilibili video downloader supporting 8K, batch, and toolbox tools

    downkyi is an open-source downloader for Bilibili videos. It features a clean UI, QR-code login, batch downloads, support for 8K, HDR, Dolby Vision, audio/video extraction, watermark removal, and subtitle/danmaku retrieval. It leverages aria2c for multi-threaded downloading and FFmpeg for muxing and processing.
    Downloads: 95 This Week
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  • 2
    LAME (Lame Aint an MP3 Encoder)

    LAME (Lame Aint an MP3 Encoder)

    A high quality MP3 encoder

    LAME is an educational tool to be used for learning about MP3 encoding. The goal of the LAME project is to improve the psycho acoustics, quality and speed of MP3 encoding. Note: we provide source code only!
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    Downloads: 29,665 This Week
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  • 3

    Emgu CV

    Emgu CV is a cross platform .Net wrapper for OpenCV

    Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
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    Downloads: 73 This Week
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  • 4
    this program is a GUI for vfr.py and trimsubs Can split audio and subtitle files and timecodes files and more, and make a chapter files too. Except the input of avs script path which has trims line in trims field, there a Special feature of this GUI which is you can use the trims line in trims field, that mean you can choose what suits you of inputting avs script, or put the trims line vs project http://www.mediafire.com/?nyuq655vwd7uq
    Downloads: 2 This Week
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  • 5
    playerdemo

    playerdemo

    Android multimedia demonstration project

    playerdemo is an Android multimedia demonstration project that showcases how to build a custom video player using FFmpeg and native rendering techniques. It focuses on implementing the full playback pipeline, including decoding, rendering, and synchronization of audio and video streams. The project demonstrates how to integrate native C/C++ code with Java through JNI to achieve high-performance playback on mobile devices. It includes examples of handling different media formats, managing...
    Downloads: 2 This Week
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  • 6
    Imgbot

    Imgbot

    An Azure Function solution to crawl through all of your image files

    Don’t spend another second worrying about compressing your images. Install Imgbot into your GitHub projects, and focus on your application. Install Imgbot from the GitHub marketplace into your projects with the click of a button. Imgbot will send you your first pull request optimizing all of the images that it can find. Imgbot watches for new images in your repository and opens more pull requests. When you’re shipping code and hitting deadlines, it’s easy to forget about optimizing your...
    Downloads: 0 This Week
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  • 7

    SD Recover

    Memory card image recovery

    A collection of tools to assist the recovery of files from a corrupt memory card. Initial aim of this project was to recover photographic jpeg and avi files from a corrupt SD card. However, the tools might be usable in other situations. Current project is fairly rough and may need some adjustment to the source code to work for specific cases.
    Downloads: 0 This Week
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  • 8

    Qt3D ShadowMap C++

    Shadow mapping in Qt3D using C++

    This is a C++ conversion of the Qt3D QML Shadow Map example. This is not a strict port, since I just wanted the shadow mapping for another project I'm working on, so the fancy airplane animation is not included. I tried to build the classes so that they mirror the QML in terms of interface and functionality. It took me weeks to work this out, so I'm posting the code to help others. It's a shame that Qt3D is so lacking in documentation and example code. Tested against Qt 5.12.3 and Qt 5.15.5
    Downloads: 0 This Week
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  • 9

    mp3guessenc

    What's inside your mp3 files REALLY ?

    mp3guessenc is based upon the original project by Naoki Shibata. This command line utility was born to detect the encoder used for a mpeg layer III file but now it can do more and scan any mpeg audio file (any layer) and print a LOT of useful information. Latest modifications include fixes, new features and code optimizations.
    Downloads: 8 This Week
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  • 10
    EasyImageSizer

    EasyImageSizer

    Batch Images Converter

    This Project has a new name now: https://lenna.app Program to batch compress, resize and rename Images. Additional you can reduce filesize by reducing quality. Find source code on https://github.com/FalseCAM/EasyImageSizer3. OpenSuse packages here: https://build.opensuse.org/package/show?package=easyimagesizer3&project=home%3AFalseCAM and Ubuntu packages here: https://launchpad.net/~dhor/+archive/myway/+packages
    Downloads: 2 This Week
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  • 11

    Denon DN Interface

    Denon DN remote interfaces

    Adapter and code to interface with Denon DN series remotes, e.g. the RC-35B for the Denon DN-2000F DJ CD player.
    Downloads: 0 This Week
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  • 12
    p2000floppy

    p2000floppy

    tools for the floppy format of the Sequential Prophet 2000/2002

    p2000floppy: tools for the floppy format of the Sequential Circuits Prophet 2000/2002 Included tools: * p2000floppy2syx: convert floppy image file into syx-files and list contents * p2000syx2mid: convert syx-file into mid-file * p2000syx2floppy: convert syx-files into floppy image file Special features: parameter & sample dump to/from syx-files, sample memory export/import to/from WAV-file, listing of parameters & keyboard mappings, sec5-file import/export for executable...
    Downloads: 1 This Week
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  • 13
    The Seashore Project

    The Seashore Project

    easy to use image editor for OSX

    Work on Seashore is being deprioritized in favor of Seahorse, https://apps.apple.com/us/app/seahorse-image-editor/id6742335288?mt=12. Read more in the FAQ here https://eolcoderllc.github.io/Seahorse/future_of_seashore Seashore is a free, open-source image editor for built entirely in Cocoa. It features advanced tools like multiple layers and alpha channel editing, alongside basic tools like gradients, textures, text (with subpixel rendering) and brushes. Download the latest version of...
    Downloads: 16 This Week
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  • 14
    The GK3 Tools project is a collection of tools and utilities useful for viewing and modifying the Gabriel Knight 3 data files.
    Downloads: 3 This Week
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  • 15
    FancyScrollView

    FancyScrollView

    Scroll view component that can implement highly flexible animations

    A generic ScrollView component that allows you to implement highly flexible animations. It also supports infinite scrolling. Add the package to your Unity Project from the OpenUPM registry. When FancyScrollView updates the scroll position, it passes the normalized position of the viewport range to each cell. On the cell side, the cell itself controls the scrolling position and appearance based on the value of 0.0~. The sample uses Animator and mathematical formulas to implement scrolling...
    Downloads: 2 This Week
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  • 16
    vim.wasm

    vim.wasm

    Vim editor ported to WebAssembly

    This project is an experimental fork of Vim editor by @rhysd to compile it into WebAssembly using emscripten and binaryen. Vim runs on Web Worker and interacts with the main thread via SharedArrayBuffer. The goal of this project is running Vim editor on browsers without losing Vim's powerful functionalities by compiling Vim C sources into WebAssembly.
    Downloads: 0 This Week
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  • 17
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. ...
    Downloads: 0 This Week
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  • 18
    ccccd-HW

    ccccd-HW

    Hardware for Channel Code Copy of Compact Discs

    Hardware for Channel Code Copy of Compact Discs: "ccccd-HW" is a hardware project associated with the software project "ccccd". For further details see "ccccd": http://sourceforge.net/projects/ccccd/ Note: Special restrictions apply. See disclaimers below and within the distribution. Copyright (c) 2012-2013 by Klaus Michael Indlekofer, Manuel Dietrich, and Viktor Skemski. All rights reserved. Copyright (c) 2018-2019 by Klaus Michael Indlekofer. All rights reserved. Licensed under...
    Downloads: 0 This Week
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  • 19
    Simple Note VR

    Simple Note VR

    Notification system to display plain text in VR for Unity engine

    A simple notification system to display plain text in VR for Unity engine. Please go to the release page to download the package. Import the package into your own project, simply drag the "NotificationVR" prefab to the scene. Then, in your own script, call "SimpleNoteVR.Instance. Notify(string words, float lingertime)" to trigger plain text notifications.([lingertime is the duration that your notification will last for]). You can also choose to call "SimpleNoteVR.Instance.Notfiy_Hold(string...
    Downloads: 0 This Week
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  • 20
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive...
    Downloads: 0 This Week
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  • 21
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    The 3D software rendering tutorial, without any performance optimization, mainly shows people how to write a software renderer with a fixed pipeline. Although the main body code is only 700 lines, the sparrow is small and complete. The source code has only one mini3d.c, and a single file implements everything and is easy to read. No third-party library dependencies, no complicated project directories. Standard D3D coordinate model, left-handed system plus WORLD / VIEW / PROJECTION three...
    Downloads: 1 This Week
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  • 22
    IMP - Irrlicht Music Player (Irrlicht)

    IMP - Irrlicht Music Player (Irrlicht)

    3D video music media player lyrics subtitles etc...

    ✿ Unique! The first, and only, software of its own kind... ;) ✿ Home page: http://irrlicht.sourceforge.net/forum/viewtopic.php?t=39695 ✿ Join our group: https://www.facebook.com/groups/programadoresdeportugal ✿ USAGE examples: - Simply play your musics, with 3D visuals. - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime...
    Downloads: 0 This Week
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  • 23
    Accord.NET Framework

    Accord.NET Framework

    Machine learning, computer vision, statistics and computing for .NET

    The Accord.NET Framework is a .NET machine learning framework combined with audio and image processing libraries completely written in C#. It is a complete framework for building production-grade computer vision, computer audition, signal processing and statistics applications even for commercial use. A comprehensive set of sample applications provide a fast start to get up and running quickly, and extensive documentation and a wiki help fill in the details. The Accord.NET project provides...
    Downloads: 1 This Week
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  • 24
    Skinner

    Skinner

    Special Effects with Skinned Mesh in Unity

    Skinner is a collection of real-time special effects for Unity that use vertices of an animating skinned mesh as emission points. Instead of duplicating mesh data on the CPU, it employs a replacement shader to stream vertex positions into GPU-friendly buffers, conserving memory and CPU cycles. With those GPU-side buffers, Skinner can drive effects like trails, particles, or geometry that react to the underlying skinned animation in sophisticated ways. The approach enables complex, performant...
    Downloads: 0 This Week
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  • 25
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Downloads: 6 This Week
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