Open Source Lua Multimedia Software - Page 4

Lua Multimedia Software

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  • 1
    Lembraco, 3D midi connector
    Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
    Downloads: 0 This Week
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  • 2
    An export plugin for Adobe Lightroom that allows photographs to be exported directly from Lightroom to a folder in the user's Brickshelf (brickshelf.com) account.
    Downloads: 0 This Week
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  • 3
    This project hosts an export plugin for the Adobe Photoshop Lightroom software. The plugin allows to export directly from Lightroom to the webbased gallery software Gallery2.
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    Downloads: 0 This Week
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  • 4
    Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.
    Downloads: 0 This Week
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  • 5
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 6
    Programa que te permitirá convertir varios formatos a AAC (CBR, ABR CVBR and TVBR), MP3 (CBR, ABR y VBR) y OGG (CBR and VBR) además de poder hacer una comprobación de si el origen del archivo es CDDA o MP3 a través de auCDtect.
    Downloads: 0 This Week
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  • 7
    LrDevSettingsCompare
    A Lightroom3 Plugin that compares the development parameters of two different pictures. A comparison between selected picture and a reference preset is possible, too. Similarities are not shown by design.
    Downloads: 0 This Week
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  • 8
    Luma is a VST plugin for scripting musical events. It uses Lua as an embedded language that is augmented with functionality useful to making music, such as: timing, scales, notes and phrases.
    Downloads: 0 This Week
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  • 9
    m-m is a graphical programming system designed for rapid and real-time manipulation of programmable MIDI devices. The system is designed for MIDI data with but with generic untyped data in mind.
    Downloads: 0 This Week
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  • 10
    MPX100 Editor

    MPX100 Editor

    Patch Selector for Lexicon MPX100

    Not really an editor yet, but just a basic patch selector. One day I would like to add sysex functionality.
    Downloads: 0 This Week
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  • 11
    Mini Sound Recorder

    Mini Sound Recorder

    Ücretsiz Ses Kaydedici Projesi

    Mini Sound Recorder ses kaydı yapmanız için basit bir çözümdür. Bilgisayarınızdaki kayıt aygıtlarını kullanarak istediğiniz kalitede ve uzunlukta kayıt yapmanıza olanak tanır.
    Downloads: 0 This Week
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  • 12
    NaN3D is a real-time 3d software rendering engine for the C++ programming language. This project is relased under the LGPL License.
    Downloads: 0 This Week
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  • 13
    Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
    Downloads: 0 This Week
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  • 14
    OZengine is an open source 2D-3D game visualization engine, written in C++. It supports DirectDraw, Direct3D, OpenGL, scriptable through the Lua, and runs on Windows.
    Downloads: 0 This Week
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  • 15
    Arvin Soft's popular open player project it is written in LUA and designed in autoplay media studio
    Downloads: 0 This Week
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  • 16
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
    Downloads: 0 This Week
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  • 17
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
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  • 18
    Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
    Downloads: 0 This Week
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  • 19
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
    Downloads: 0 This Week
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  • 20
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 21
    The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
    Downloads: 0 This Week
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  • 22
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 23
    Riko4

    Riko4

    A Fantasy Console intended as a tool for pixel art game development

    Riko4 is a fantasy console designed as a tool for pixel art game development. It provides a virtual environment for creating and running games, emulating the constraints and aesthetics of retro gaming systems.
    Downloads: 0 This Week
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  • 24
    SceneEngine is an Open Source platform independent 3D Production solution. Mesh creation, deformation, texturing and rendering are some of the features implemented by the SDK. SceneEngine includes a 3D modeling and texturing application named CrackArt.
    Downloads: 0 This Week
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  • 25
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
    Downloads: 0 This Week
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