Showing 16 open source projects for "physics simulations"

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  • 1
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ...This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 28 This Week
    Last Update:
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  • 2
    glMatrix

    glMatrix

    Javascript Matrix and Vector library for High Performance WebGL apps

    Javascript has evolved into a language capable of handling realtime 3D graphics, via WebGL, and computationally intensive tasks such as physics simulations. These types of applications demand high performance vector and matrix math, which is something that Javascript doesn't provide by default. glMatrix to the rescue! glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 2 This Week
    Last Update:
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  • 4

    PNGwriter

    Easy plotting of images pixel by pixel!

    Frustrated because you want to output a high-quality image from your C++ program but haven't found an easy, direct and fast way? Try PNGwriter. Written with scientific simulations in mind, PNGwriter allows you to plot to a PNG image pixel by pixel. * * *README* * * This is the last PNGwriter release that will be hosted on SourceForge.net. Please use the following site: https://github.com/pngwriter/pngwriter/releases to find all versions of PNGwriter including and later than...
    Downloads: 0 This Week
    Last Update:
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  • 5

    Raysect Python Raytracing Framework

    A raytracing framework for optical/non-optical physics simulations

    This project has migrated to github: https://github.com/raysect
    Downloads: 0 This Week
    Last Update:
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  • 6
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
    Last Update:
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  • 7

    IPSA - Inventor Physics Simulation API

    Easy to use physics simulation combining ODE with OpenInventor.

    Create phyiscal simulations easily through IPSA which combines the OpenInventor 3D API with the Open Dynamics Engine (ODE). Scenes are read from .iv files and simulated in the supplied viewer applications. Find it at: http://ipsa.sourceforge.net
    Downloads: 10 This Week
    Last Update:
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  • 8
    Combines Blender's graphical interface and rendering capabilities with MBDyn's multi-body dynamics, aerodynamics, and aeroelastics simulation and analysis, for rapid modeling and realistic rendering of physics based multi-body simulations.
    Downloads: 0 This Week
    Last Update:
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  • 9
    ZLang is a high level scripting language specialized for the DCC domain. it's DCC engine provides geometric primitives, mesh modifiers, key-framed animation and Physics Simulations. ZLang is interpreted and can be extended in C++
    Downloads: 0 This Week
    Last Update:
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  • 10
    Quantum Toolkit
    Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
    Downloads: 1 This Week
    Last Update:
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  • 11
    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
    Downloads: 2 This Week
    Last Update:
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  • 12
    Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
    Downloads: 0 This Week
    Last Update:
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  • 13
    A small 3d engine for making virtual characters. Includes a simple GUI interface for building a character with physics and procedural animation using neural networks. Developers can use the engine library to make simple games or to run simulations.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 15
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
    Last Update:
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  • 16
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
    Downloads: 0 This Week
    Last Update:
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