Showing 31 open source projects for "openal%20library"

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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • Smart Business Texting that Generates Pipeline Icon
    Smart Business Texting that Generates Pipeline

    Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.

    TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
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  • 1
    Portable OpenAL Sound

    Portable OpenAL Sound

    Concurrent, asynchronous sounds package for Ada apps.

    This is an Ada package that can play WAV files on Windows, OSX, and Linux, using Ada tasking and OpenAL libraries. It includes a partial Ada binding to OpenAL. It provides sound-playing capabilities for Ada apps to * asynchronously start and stop music/sound loops, * initiate transient sounds, * allow unlimited sound concurrency. It is suitable for any Ada application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 0 This Week
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  • 2
    Portable Cpp Sound OpenAL

    Portable Cpp Sound OpenAL

    cross-platform sound-playing package for C++ apps

    This is a cross-platform sound-playing package for C++ apps that can asynchronously start and stop music loops, as well as initiate transient sounds. It plays WAV files, via OpenAL, on Windows, OSX, and linux platforms. It is suitable for any Cpp application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 0 This Week
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  • 3
    glorec

    glorec

    sound recording gui

    let one recording sound as wav files, with gui. made with opengl & openal
    Downloads: 0 This Week
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  • 4

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • Captain Compliance - Data Privacy and Compliance Software Icon
    Captain Compliance - Data Privacy and Compliance Software

    Privacy Compliance Software - Avoid Fines and Prevent Lawsuits

    Captain Compliance handles your data privacy requirements so you can be privacy compliant. No more compliance stress, stop stressing over regulatory risks – just privacy protection managed by experts. Our user-friendly platform backed by privacy professionals simplifies the process of navigating regulations, giving your customers transparent choices, and building essential trust for your organization.
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  • 5
    TCSystem provides platform independent c++ framework for streams, templates, threading and networking. It also includes a FOX based MSN Messenger and a file syncronisation program. With version 1.4 an OpenAL based Audio module was started.
    Downloads: 0 This Week
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  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 2 This Week
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  • 7
    OGLplus

    OGLplus

    C++ wrapper for the OpenGL (Version 3 and higher) API

    OGLplus is a open-source header-only library which implements a thin object-oriented facade over the OpenGL® (version 3 and higher) C-language API. It provides wrappers which automate resource and object management and make the use of OpenGL in C++ safer and easier.
    Downloads: 0 This Week
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  • 8
    The CLUNK C++ library provides support for real-time 3D(binaural) sound generation. It puts virtually no limitations on the developer; people who have experienced working with other solutions (such as SDL_Mixer or Creative OpenAL) will respect this advan
    Downloads: 0 This Week
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  • 9
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
    Downloads: 6 This Week
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  • Sell and manage your activities and accommodation with an all-in-one reservation system Icon
    Sell and manage your activities and accommodation with an all-in-one reservation system

    Booking software for adventure and wellness travel

    Bookinglayer is an all-in-one reservation system built for complex booking scenarios involving accommodation and activities. They help retreats, resorts, and schools automate their booking process from start to finish. Bookinglayer’s solution allows you to start selling activities with your accommodation (80% of their clients' bookings include an activity). The software is highly customisable, allowing you to fully adapt your booking flow to your guest's decision-making process. Use their Customer Portal to ask for guest data post-booking, ensuring the booking process is as simple and quick as possible. Use the customer portal to sign waivers, schedule sessions, and collect outstanding balances, all of which are fully automated. Whether you have 5 cabanas or are a large multinational chain, Bookinglayer revolutionizes booking management, making it easier to collect and change bookings, sell and schedule activities, assign instructors, handle payments, and communicate with guests.
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  • 10
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    ...Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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  • 11
    OpenAL Soft is a software implementation of the OpenAL 3D audio API. It provides capabilities for playing audio in a virtual 3d environment. Distance attenuation, doppler shift, and directional sound emitters are among the features handled by the API.
    Downloads: 3 This Week
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  • 12
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 13
    OgreSnakes ( Ogre3d+Python+3dsMax )
    OgreSnakes is a RAD game tool developed in Python-Ogre. Uses Bullet for physics, Hikari for HUD and RTT videos, and OpenAL for sounds. OgreSnakes works together with OgreMax exporter to make easily 3d applications. See more in OgreSnakes Forum.
    Downloads: 1 This Week
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  • 14
    Provides access to Belkin Nostromo n50/n52 speedpads as more than simple USB keyboard devices via configuration GUI. Also includes a basic userland linux event interface and both OpenGL and OpenAL modules for video and audio.
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    Downloads: 4 This Week
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  • 15
    C# Wrapper for OpenAL via OpenTK allowing the playing of Ogg Vorbis files on any platform supporting Mono/.Net & OpenAL. Incorporates csvorbis & TagLibSharp from the Mono SVN.
    Downloads: 0 This Week
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  • 16
    Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
    Downloads: 0 This Week
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  • 17
    OpenAL mixer aims to provide a multiplatform API built on top of OpenAL to get/set volume values (including support for capture devices) and list, select and mute input and output lines.
    Downloads: 1 This Week
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  • 18
    osgAL is a library written in portable C++/STL to integrate spatial (3D) sound in the open source scenegraph OpenSceneGraph. It also includes a C++ library abstraction layer ontop of OpenAL (OpenAL++).
    Downloads: 0 This Week
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  • 19
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 20
    Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
    Downloads: 0 This Week
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  • 21
    A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
    Downloads: 0 This Week
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  • 22
    OpenAL++ is an object oriented API for spatial sound, built on top of OpenAL. It also uses OpenThreads and PortAudio to give easy to use, portable support using input devices. By using smart pointers, memory allocation problems are held down to a minimum
    Downloads: 0 This Week
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  • 23
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 1 This Week
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  • 24
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 25
    A java binding for the OpenAL library
    Downloads: 1 This Week
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