Showing 48 open source projects for "lua 3d"

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  • 1
    g3d

    g3d

    Simple and easy 3D engine for LÖVE

    groverburger's 3D engine (g3d) simplifies LÖVE's 3d capabilities to be as simple to use as possible.
    Downloads: 0 This Week
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  • 2
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built.
    Downloads: 0 This Week
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  • 3
    SimpleITK

    SimpleITK

    A layer built on top of the Insight Toolkit (ITK)

    ...Wrapping of the C++ code is accomplished through SWIG, in principle, any language wrapped by SWIG should be applicable to SimpleITK. Unlike ITK's support of n-dimensional spatio-temporal images, SimpleITK supports 2D, 3D and 4D images. The dimensionality refers to spatiotemporal dimensions, the voxels can be n-dimensional vectors. Open-source multi-dimensional image analysis in Python, R, Java, C#, Lua, Ruby, TCL and C++. Developed by the Insight Toolkit community for the biomedical sciences and beyond.
    Downloads: 4 This Week
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  • 4
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 8 This Week
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  • 5
    VR Radio Helper

    VR Radio Helper

    VR-Optimized ATC/Radio Plugin for X-Plane + FlyWithLua

    VR Radio Helper is a FlyWithLua plugin for X-Plane 11. It allows changing the two main COM frequencies of any X-Plane airplane in Virtual Reality via convenient touch pad number buttons in a multi-crew environment. For many default airplanes, NAV, Transponder and Barometer can be changed as well. Flying VR multi-crew in X-Plane with ATC is a blast! Yet, the default X-Plane 11 VR knobs are horrible when trying to monitor/fly and dial in a new ATC frequency at the same time (takes up to 2...
    Downloads: 0 This Week
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  • 6
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
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    Downloads: 138 This Week
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  • 7
    Moldeo
    A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
    Downloads: 0 This Week
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  • 8

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
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  • 9
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
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  • 10
    Lembraco, 3D midi connector
    Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
    Downloads: 0 This Week
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  • 11
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X.
    Downloads: 0 This Week
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  • 12

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 13
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 5 This Week
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  • 14
    AS OF 2015-10, HIS REPO IS FROZEN. Any future development will occur at https://github.com/mew-cx/osgtoy A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also: http://openscenegraph.org/ http://mew.cx/osg/
    Downloads: 0 This Week
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  • 15
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 16
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 17
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 18
    AmberNet
    Universal plug-able engine for 3D graph, interactive VR, network communication and... something else :) Graph API: OpenGL (with SDL) Develop: Dev-C++ and MinGW, CMake and gcc
    Downloads: 0 This Week
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  • 19
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 20
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 21
    Tactical Resistance Online/Offline
    In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.
    Downloads: 0 This Week
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  • 22
    The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
    Downloads: 0 This Week
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  • 23
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 24
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
    Downloads: 0 This Week
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  • 25
    3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
    Downloads: 0 This Week
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