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  • Train ML Models With SQL You Already Know Icon
    Train ML Models With SQL You Already Know

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  • 1
    flashls

    flashls

    HLS Flash Plugin/Player

    flashls is an open-source HLS (HTTP Live Streaming) video player built for Flash, enabling adaptive streaming in environments where Flash is still supported. It extends the capabilities of the OSMF (Open Source Media Framework) and Strobe Media Playback to provide smooth HLS playback with features like live streaming, adaptive bitrate switching, and DVR support. It was widely used before HTML5 video players became dominant.
    Downloads: 0 This Week
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  • 2

    Launchpadctrl

    Control for Novation Launchpad on linux

    ----- ENGLISH ---- This software is made to be used with my driver : http://sourceforge.net/projects/drivernovationl/ For more information, last news, about my launchpad project and if you understand french, go here: http://forum.ubuntu-fr.org/viewtopic.php?id=1043581 ---- FRANCAIS ---- Ce soft est prévu pour fonctionner avec mon driver : http://sourceforge.net/projects/drivernovationl/ Pour plus d'informations, actualités, sur mon projet launchpad, faites un tour ici :...
    Downloads: 1 This Week
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  • 3
    tracking.js

    tracking.js

    A modern approach for Computer Vision on the web

    ...The package includes an initial version of the project you'll be working with. While you're working, you'll need a basic HTTP server to serve your pages. Test out the web server by loading the finished version of the project. The main goal of tracking.js is to provide those complex techniques in a simple and intuitive way on the web. We believe computer vision is important to improve people's life, bringing it to the web will make this future a reality a lot faster.
    Downloads: 1 This Week
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  • 4
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 41 This Week
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  • 5
    Simple xbm Image Editor

    Simple xbm Image Editor

    XBM images are displayed in actual size and in an enlarged edit grid.

    ...The editor can display very large .xbm files in their actual size but the maximum bitmap size that can be edited is 2500 pixels. This limit is arbitrary and can easily be changed, but bitmap edit grid loading and, in particular, garbage collection become quite slow if the limit is a lot more than 2500 pixels. The gridMax constant sets max size.
    Downloads: 1 This Week
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  • 6

    SFML Voxel Raycaster

    Simple voxel raycasting engine in SFML with multithreading support

    Voxel raycasting engine written in C++ drawed by SFML, curently in alpha preview state. Currently rays are computed by CPU and performance is low and far away from realtime.
    Downloads: 0 This Week
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 8 This Week
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  • 8
    Loaders.css

    Loaders.css

    Delightful, performance-focused pure css loading animations

    loaders.css is a collection of pure CSS loading animations designed to drop into any web project without JavaScript or image assets. Each loader is built from simple HTML elements animated with CSS keyframes, transforms, and opacity to create spinners, pulses, bars, and geometric patterns. Because they’re vector-based and CSS-driven, the animations scale cleanly at any resolution and look sharp on high-DPI displays.
    Downloads: 0 This Week
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  • 9
    Lazy Load Remastered

    Lazy Load Remastered

    Vanilla JavaScript plugin for lazyloading images

    Lazy Load delays loading of images in long web pages. Images outside of viewport will not be loaded before user scrolls to them. This is opposite of image preloading. This is a modern vanilla JavaScript version of the original Lazy Load plugin. It uses Intersection Observer API to observe when the image enters the browsers viewport. Original code was inspired by YUI ImageLoader utility by Matt Mlinac.
    Downloads: 1 This Week
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  • 10
    ForcePAD
    ForcePAD is an intuitive tool for visualising the behavior of structures subjected to loading and boundary conditions. The design of the user interface aims to be as intuitive as a standard image processing software.
    Downloads: 4 This Week
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  • 11
    Knot

    Knot

    Rendering of 2D and 3D Celtic Knots

    Knot allows visualisation of 3D Celtic Knots. The knot models can also be exported for loading into 3D modelling applications or 3D printing.
    Downloads: 3 This Week
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  • 12

    bildster

    Bildster is an image processing library for educational purposes.

    Bildster is an image processing library for educational purposes that provides tools for loading and manipulating (or creating) images. It provides a split screen view (before / after). Both, a C and a Java version exist. Das Projekt stellt das Programmpaket "Bildster" bereit --- eine Entwicklungsumgebung für Bildverarbeitungsprogramme. Es gibt eine C-Version für Linux und eine plattformunabhängige Java-Version. Das Programm eignet sich für den Informatikunterricht in der Oberstufe. ...
    Downloads: 0 This Week
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  • 13
    A graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.
    Downloads: 8 This Week
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  • 14
    Fractal Zoom Explorer

    Fractal Zoom Explorer

    Fractal Zoom Explorer

    Fractal Explorer supporting FTF and common .NET standard supported formats
    Downloads: 4 This Week
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  • 15
    GreenSock AS3

    GreenSock AS3

    Public repository for GreenSock's ActionScript 3 libraries

    ...Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. LoaderMax for managing asset loading. Well‑documented and highly modular libraries.
    Downloads: 0 This Week
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  • 16

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL...
    Downloads: 0 This Week
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  • 17
    CSS Loaders

    CSS Loaders

    A collection of loading spinners animated with CSS

    css-loaders is a collection of simple, reusable loading spinners and indicators implemented entirely in CSS. The project offers a variety of designs—spinning circles, bouncing dots, bars, and pulse animations—that can be applied to any element with a few classes. Each loader is built using CSS keyframes and transforms, avoiding images or JavaScript, which keeps them lightweight and responsive.
    Downloads: 0 This Week
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  • 18
    SpectroHelp

    SpectroHelp

    helps color-blind persons to work with color

    ... * Some modes where introduced just to play with and see what is it looks like. * Images for color modification can be obtained by video screen capture, screenshots (hotkey present), manual loading from file and from clipboard.
    Downloads: 0 This Week
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  • 19

    perlineditor

    Interactively create textures with Perlin noise

    ...The editor lets you create an image with Perlin noise interactively, and save it as a gif. You can change the noise parameters, and you can edit the palette, either loading it from a gif, or using the palette editor (right click to open the color picker, left click to move the two selection points about). There's also a handy tool for tuning the palette as the image adjusts (drag on the red circle to adjust, the black circles to move the edit range).
    Downloads: 0 This Week
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  • 20

    GLSlayer

    An object oriented 3D graphics API on top of OpenGL

    ...It is designed not just to provide an encapsulation of OpenGL objects, but to provide a cleaner and more streamlined interface similar to Direct3D and hide some of OpenGL's weak spots such as bind-to-edit semantics, multiple stage object creation, unavailability of platform independent initialization and loading of extensions to expose features. With GLSlayer it is easy to create a rendering context just by filling a structure and calling a function. All extensions needed to expose features for requested OpenGL version are loaded automatically. The code needed to create, setup and use objects is reduced and made intuitive. It supports OpenGL versions from 3.3 to 4.3, only forward compatible contexts.
    Downloads: 1 This Week
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  • 21
    libpxl

    libpxl

    3D interactive application library

    ...It uses a component based architecture, which allows creating versatile and reusable object by combining building blocks. The Blender file format is natively supported for loading meshes, material, textures, animation, lamps and more directly from blend files. It supports user input device such as keyboard, mouse and joysticks. Other useful facilities are also integrated for doing audio, networking and multithreading. PXL is cross platforms; write once and compile everywhere.
    Downloads: 0 This Week
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  • 22
    MplayerXP is branch of well known mplayer (http://mplayerhq.hu) which is based on new (thread based) core. Main goal of this project is to achieve smoothness of video playback due monotonous CPU loading.
    Downloads: 29 This Week
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  • 23
    Wave Framework

    Wave Framework

    Open Source API-centric PHP Micro-framework

    ...Wave is a compact framework that does not include bloated libraries and features and is developed keeping lightweight speed and optimizations in mind. While not necessary for using Wave Framework, it comes by default with a URL and View controllers intended for building websites by solving URL requests and loading views. Mercurial and Git repositories is available for developers who are interested in following the development. Official website and documentation: http://www.waveframework.com Social networks for latest news: Google+ - http://plus.google.com/106969835456865671988 Facebook - http://www.facebook.com/waveframework Twitter - http://www.twitter.com/WWWFramework
    Downloads: 0 This Week
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  • 24
    ScPlayer

    ScPlayer

    Juce Based Network Audio Player

    ...ScPlayer(Server) is Server Music player that let you play music files stored on machine's local drives. It has network server which let Client Player connect using IP address and port number of server. This player can play music by loading music file like *.wav,.bwf;*.aiff;*.aif;*.flac;*.ogg;*.mp3;*.wmv;*.asf;*.wm;*.wma and can save playlist to disk too. It is easy to use and very useful while multiple peoples want to manage music of one machine. ScPlayer can manage number of clients which can modify music play/pause/next/previous/stop current playing song. It has playlist generation and other basic features like other audio players. ...
    Downloads: 2 This Week
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  • 25
    Java software graphic library providing a simple 3D real-time render system, a skeletal animation system, a files loading system (OBJ and Milkshape3D ASCII), a collision management system and a real-time game management system. Available for Java 1.5 and more.
    Downloads: 0 This Week
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