Showing 1107 open source projects for "games linux"

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  • 1
    Mono.Xna is an open-source implementation of Microsoft XNA using The Tao Framework for cross-platform rendering through OpenGL, SDL and Mono.
    Downloads: 0 This Week
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  • 2
    RTE is a global illumination engine used for lighting scenes in an interactive 3D environment. It can compute the global illumination, both on the fly or as a pre-compute process. It can be easily tied to existing Scenegraphs/3D rendering engines/games.
    Downloads: 0 This Week
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  • 3
    OpenAl.Net is an easy to understand object oriented Wrapper of the Tao.OpenAl Wrapper; allowing 3D Audio to be played in any .Net application.
    Downloads: 0 This Week
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  • 4
    Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
    Downloads: 0 This Week
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  • 5
    Nelit2E is an 3D arcade game sequel of Nelit3D. It's fully free game (MIT License)
    Downloads: 0 This Week
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  • 6
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
    Downloads: 0 This Week
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  • 7
    The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
    Downloads: 0 This Week
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  • 8
    PyCSel is a Crystal Space level/model editor written in Python.
    Downloads: 0 This Week
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  • 9
    The OpenSource Metaverse Project allows anyone to create and publish their own three dimensional virtual world, such as an MMORPG, a social virtual world, or a metaverse. New forums: http://manageddreams.com/osmpbb
    Downloads: 0 This Week
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  • 10
    XSprite is a sprite file format for use in games. It stores RGBA colour, and 4 monochrome 'masks' which can be used for such puposes as collision detection. This project aims to provide tools for this format, aswell as libraries for game developers.
    Downloads: 10 This Week
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  • 11
    EL is an opensource initiative specially targeted to the hobbyist game developer. Game projects and a smaller framework based basically on well known tools such as Allegro, DirectX and OpenGL. Online examples should be included also. [Inactive]
    Downloads: 0 This Week
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  • 12
    Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
    Downloads: 0 This Week
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  • 13
    This project is to create some simple games and Movies in a PowerPoint format. Using graphics which are free and in the Public domain. They are created in MS PowerPoint/OpenOffice.
    Downloads: 0 This Week
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  • 14
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 0 This Week
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  • 15
    mesh2hmap is a simple command line tool for converting 3D meshes to raster heightmaps. This tool allows you to create terrains in your favourite 3D modeller and then easily convert to a heightmap image.
    Downloads: 6 This Week
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  • 16
    PSPy is a content manager for the Sony PSP. You will have acces to your homebrews, games backup, savegames, videos and music. Written in Python for Unix systems, using Glade/pyGTK, under the GPL license.
    Downloads: 1 This Week
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  • 17
    Oleg's J Page
    Downloads: 0 This Week
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  • 18
    This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
    Downloads: 0 This Week
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  • 19
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 20
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 21
    This is a Game Map Editor, Screen Based. It's programmed in Java, and we have made several games using it like: Abusimbel Profanation Deluxe, Las 3 Luces de Glaurung. For more information see: http://masoftware.galeon.com
    Downloads: 2 This Week
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  • 22
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 23
    A Simcity 4 Album Manager, to manage your screenshots made in Simcity 4 and create a webpage showing them. Automatically making all the images webready.
    Downloads: 0 This Week
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  • 24
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 0 This Week
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  • 25
    The Last.FM Online Player allows you to listen to any Last.FM radio station without the need to install, or even download, any software. There is also a class available to easily get data from any profile on Last.FM
    Downloads: 0 This Week
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