Showing 30 open source projects for "high performance computing"

View related business solutions
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Try Free
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • 1
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable.
    Downloads: 163 This Week
    Last Update:
    See Project
  • 2
    OpenXR SDK Sources Project

    OpenXR SDK Sources Project

    Sources for OpenXR loader, basic API layers, and example code

    This repository contains source code and build scripts for implementations of the OpenXR loader, validation layers, and code samples. OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR platforms and devices. Without a cross-platform standard, VR and AR applications and engines must use each platform’s proprietary APIs. New input devices need customized driver integration. OpenXR provides cross-platform, high-performance access directly into diverse XR device runtimes across multiple platforms. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Moonshine Voice

    Moonshine Voice

    Fast and accurate automatic speech recognition (ASR) for edge devices

    ...The toolkit also includes specialized model variants, including monolingual options that improve accuracy for specific languages. Overall, moonshine serves developers building privacy-conscious, on-device voice interfaces that demand high performance with minimal resource overhead.
    Downloads: 12 This Week
    Last Update:
    See Project
  • 4
    Jessibuca

    Jessibuca

    Jessibuca is an open source pure H5 live streaming player

    Jessibuca is an open-source HTML5 live streaming player that runs entirely in the browser using WebAssembly to decode audio and video streams without requiring plugins. It compiles native decoding libraries into JavaScript, enabling high-performance playback across desktop and mobile devices. The player supports modern streaming protocols and codecs, allowing it to handle real-time video feeds with low latency and stable rendering. Its architecture is modular, separating decoding, demuxing, and rendering to optimize performance and scalability. Jessibuca includes intelligent buffering and frame handling to prevent delay accumulation during long playback sessions. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Go from Code to Production URL in Seconds Icon
    Go from Code to Production URL in Seconds

    Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.

    Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
    Try it free
  • 5
    Octave Forge

    Octave Forge

    A collection of packages providing extra functionality for GNU Octave

    Octave Forge is a central location for collaborative development of packages for GNU Octave. The Octave Forge packages expand Octave's core functionality by providing field specific features via Octave's package system. See https://octave.sourceforge.io/packages.php for a list of all available packages. GNU Octave is a high-level interpreted language, primarily intended for numerical computations. It provides capabilities for the numerical solution of linear and nonlinear problems, and...
    Leader badge
    Downloads: 1,100 This Week
    Last Update:
    See Project
  • 6
    The GEM 3D engine is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics applications such as games.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Calimero

    Calimero

    Take full control of your Windows Desktop background!

    Calimero is a lightweight, high-performance, old-school Win32 console application designed to enhance your Windows desktop in the simplest and most unobtrusive way. Main core features of Calimero are managing and displaying local images as desktop wallpaper and fetching/downloading pictures from the Internet, from sites like Picsum, Pexels, Reddit, and Danbooru.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 8
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    VirtualGL

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
    Leader badge
    Downloads: 61,791 This Week
    Last Update:
    See Project
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 10
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    ...On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
    Leader badge
    Downloads: 38,398 This Week
    Last Update:
    See Project
  • 11
    Jet3D is a robust 3D graphics engine built for high performance real-time rendering. Jet3D offers realtime editing, advanced lighting features, 3D modeling support, seamless soft-skin polygonal characters and many other innovations.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 12
    RxFFmpeg

    RxFFmpeg

    FFmpeg 4.0 + X264 + mp3lame + fdk-aac + opencore-amr + openssl

    RxFFmpeg is a high-performance multimedia processing framework built on top of FFmpeg and optimized specifically for Android environments, enabling developers to perform complex audio and video editing operations programmatically. It integrates widely used encoding libraries such as x264, mp3lame, and fdk-aac, allowing it to support a broad range of media formats and transformations.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 13
    Media Player Classic - Home Cinema

    Media Player Classic - Home Cinema

    MPC-HC's main repository. For support use our Trac

    Media Player Classic – Home Cinema (MPC-HC) is a lightweight, open-source audio and video player for Windows designed to provide high performance with minimal system resource usage. Built on the DirectShow architecture, it supports a wide range of audio and video formats without requiring external codecs, thanks to integrated components like LAV Filters. The software is known for its simple, classic interface inspired by early Windows Media Player versions while still offering advanced playback capabilities. ...
    Downloads: 90 This Week
    Last Update:
    See Project
  • 14
    BHM File Format
    A generic hierarchical file format. BHM can be seen as the binary equivalent of XML. It allows flexible hierarchies of any type of data, in a platform-independent way. BHM however trades XML's readability for compactness and speed of processing.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    The 3D software rendering tutorial, without any performance optimization, mainly shows people how to write a software renderer with a fixed pipeline. Although the main body code is only 700 lines, the sparrow is small and complete. The source code has only one mini3d.c, and a single file implements everything and is easy to read. No third-party library dependencies, no complicated project directories. Standard D3D coordinate model, left-handed system plus WORLD / VIEW / PROJECTION three...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    ijkplayer

    ijkplayer

    Android/iOS video player based on FFmpeg n3.4

    ijkplayer is a cross-platform multimedia playback framework designed for Android and iOS that builds on top of FFmpeg to deliver flexible and high-performance video playback capabilities. It is essentially an enhanced implementation of ffplay, extended for mobile environments with support for hardware acceleration technologies such as MediaCodec on Android and VideoToolbox on iOS, enabling efficient decoding and rendering of video streams. The project is widely used in applications that require customizable media playback, especially in streaming scenarios, because it allows developers to fine-tune codecs, formats, and playback pipelines. ...
    Downloads: 12 This Week
    Last Update:
    See Project
  • 17

    L_Pa Project

    A Linux Proaudio FrameWork with improved Wine/kernel(rt) support

    L_Pa is a project / collection of tools aimed at better integration and *performance* of Linux + Wine + jackd + Proaudio applications... L_pa accomplishes this by setting up a proper mix of kernel/software with low-latency/proaudio users _specifically in mind. So far the main components are; Custom version of the (rt-)linux kernel with a delta of patches, for linux proaudio usage. Custom version of Wine with a delta of patches to ensure Wine is ready for proaudio on the linux...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ..."Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    NanoEngine

    NanoEngine

    3D Engine technology with partial tools developing kit.

    ...In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high performance products with using DirectX technology and GPU Geometrics Shaders. The Engine is supported different platform (Windows - Xbox - Web - PSP - Mac)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    foo is a sound synthesis framework which provides high-level abstracted ways of creating and manipulating sounds via a scheme language interface. foo is designed for highest audio quality rather than highest performance.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    AVAR(Audio/Video de Alto Rendimiento) is an Audio and Video mass storage of high performance for brodcast. The new concept of encoding and high availability in data retrieval by possible erros. Not limit sizes on sound and video tracks.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    Pimpmobile is a high performance sample-based music playback engine mainly targeting the Nintendo Game Boy Advance. This project has moved to GitHub: https://github.com/kusma/pimpmobile
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Hubble in a Bottle!
    A high performance visualization tool for stars and particles able to run on Beowulfs. Rendering step is implemented separately and optimized for SSE, compatible with OpenGL. Navigation mechanism with quaternions. Ten color maps, sobel contour detect
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next
Auth0 Logo