Showing 38 open source projects for "conky-lua"

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  • 1
    libvips

    libvips

    A fast image processing library with low memory needs

    ... of image formats, including JPEG, JPEG2000, JPEG-XL, TIFF, PNG, WebP, HEIC, AVIF, FITS, Matlab, OpenEXR, PDF, SVG, HDR, PPM / PGM / PFM, CSV, GIF, Analyze, NIfTI, DeepZoom, and OpenSlide. It can also load images via ImageMagick or GraphicsMagick, letting it work with formats like DICOM. It comes with bindings for C, C++, and the command-line. Full bindings are available for Ruby, Python, PHP, C# / .NET, Go, and Lua.
    Downloads: 3 This Week
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  • 2
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 28 This Week
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  • 3
    CD
    CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
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    Downloads: 25 This Week
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  • 4
    IM
    IM is a toolkit for Digital Imaging. IM is based on 4 concepts: Image Representation, Storage, Processing and Capture. The main goal of the library is to provide a simple API and abstraction of images for scientific applications.
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    Downloads: 22 This Week
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  • 5
    LuaGL
    LuaGL is a library that provides access to all of the OpenGL funcionality from Lua script language.
    Downloads: 5 This Week
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  • 6
    MLT Multimedia Framework
    A multimedia authoring and processing framework and a video playout server for television broadcasting.
    Downloads: 5 This Week
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  • 7
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more...
    Downloads: 1 This Week
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  • 8
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 4 This Week
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  • 9
    The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
    Downloads: 0 This Week
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  • 10
    ZuneFIG

    ZuneFIG

    ZuneFIG is the Zunified version of old xfig conversion to amiga

    ZuneFIG is the revival of AmiFIG vector drawing program for AROS. Previous version (AmiFIG) has been compiled for AmigaOS4 and is available on OS4depot. A very outdated build of AmiFIG for MorphOS can be found on aminet.
    Downloads: 0 This Week
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  • 11
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 12
    didgmo is a software for DIDGeridoo sound MOdeling. didgmo is capable of predicting the sound characteristica of a didgeridoo by providing its inner geometry. didgmo uses the method of acoustic transmission line modeling.
    Downloads: 2 This Week
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  • 13
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • 14
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
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  • 15

    onet

    OctopusNet - SAT>IP Server with various possibilities

    The High-End Networktuner - Octopus Net The Octopus Net is streaming LiveTV to IPTV-Ready devices in the local network. It makes so many devices to a FullHD (*1) receiver for satellite television and cable television. Thereby will send the FTA Channels (*2) in FullHD in the LAN or WLAN Network. Up to 4 streams - depending on model - may be used simultaneously on stationary and mobile devices. The to-use client software (*3) is for the operating systems iOS (iPhone, iPad), Android, Mac OS...
    Downloads: 1 This Week
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  • 16
    Open Music Kontrollers
    OMK are several small projects that can be glued together to build custom music controllers based on both free hard- and software. Our most prominent one is the Chimaera, a polymagnetophonic theremin offering an unprecedented expressive and dynamic play.
    Downloads: 2 This Week
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  • 17
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 18

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 19
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 1 This Week
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  • 20
    Are you boring with manually making movies of your vacations, birthdays, every year, month? Arrange your clips as you did: a folder for each event, give clips a “chronological name”, folder a “title name”. That's it. Then just run Video Kiss.
    Downloads: 0 This Week
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  • 21
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 0 This Week
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  • 22
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 23
    This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
    Downloads: 0 This Week
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  • 24
    The cc3 project provides software for embedded vision systems. Currently, the software runs on the CMUcam3 hardware platform, which is a NXP LPC2106-based board with an onboard CMOS camera and FIFO, MMC interface, serial UARTs, and servo controller.
    Downloads: 0 This Week
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  • 25
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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