Showing 14 open source projects for "sphere"

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  • 1
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 8 This Week
    Last Update:
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  • 2
    OpenDAFF

    OpenDAFF

    Directional Audio File Format

    OpenDAFF is a free, open-source software package for directional audio data - like the directivity of microphones, speakers, as well as head-related transfer functions (HRTFs)
    Downloads: 4 This Week
    Last Update:
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  • 3
    Wuweido 3D CAD

    Wuweido 3D CAD

    Free 3D Mobile CAD

    ...Draft creation tools: Line, Poly Line, Arc, Spline, Circle, Ellipse, Rectangle, Regular Polygon. 2. Primitive Solid creation tools: Box, Cone, Truncated Cone, Cylinder, Sphere, Torus, Wedge, Truncated Wedge, Pyramid, Truncated Pyramid. 3. Sweep modeling tools: Extrude, Revolve, Loft, Pipe, Path 4. Boolean operation tools: Intersect, Subtract, Union, Xor, Fuse 5. Transform tools: Move, Rotate, Mirror, Scale
    Downloads: 4 This Week
    Last Update:
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  • 4
    ISSIGraph

    ISSIGraph

    Experimental surface editor prototype

    A cross-platform software tool for editing NURBS and Bezier surfaces in OpenGL, providing a new and easy modelling technique. Built-in 3D basic editor schema with all custom and professional functionalities through wxWidgets.
    Downloads: 1 This Week
    Last Update:
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  • 5
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    ...Other, script based map engines are possible, and several have been implemented for TurboSphere's predecessor, Sphere (like the Majestic Map Engine (http://spheredev.org/smforums/index.php?topic=4496.0)). TurboSphere is largely compatible with the Sphere RPG engine, the main API change is the replacement of object creating functions with proper JavaScript constructors. This means that there are several completed games already made that work with TurboSphere, requiring only a small set of compatibility scripts to function in TurboSphere.
    Downloads: 0 This Week
    Last Update:
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  • 6
    3D shape descriptor which explicitly captures the local geometry and encodes it using an efficient representation. Our method consists of multiple evolving fronts which are realized by a set of growing spheres on the surface.
    Downloads: 0 This Week
    Last Update:
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  • 7

    TinyOAL

    TinyOAL has moved to Github

    TinyOAL has moved to Github: https://github.com/Black-Sphere-Studios/tinyoal
    Downloads: 0 This Week
    Last Update:
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  • 8
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    ...Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 10 This Week
    Last Update:
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  • 9
    The goal of project "defE" is to build a library to handle the simulation of the transformation and collision about deformable geometry using the sphere-spring system. It uses CUDA to deal with the enormous mount of parallel computable calculation.
    Downloads: 0 This Week
    Last Update:
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  • 10
    This a ray tracer produced from scratch in C++. Objects supported: Sphere, Plane, Cube, Cylinder. Enhancements included: Phong Shading, Reflection, Shadows, Refraction, Texture Mapping, and Super Sampling.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Just a tiny project. Displays a 2D evolvent of the celestial sphere. Shows how various astrological house systems look like below and above Ecliptic. Uses the Swiss Ephemeris for astrological calculations.
    Downloads: 0 This Week
    Last Update:
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  • 12
    Ambient Occlusion research project on graphics hardware Uses Cg/OpenGL. Presents a new image space algorithm that allows for local ambient occlusion effects; and a sphere based approximation with ambient occlusion using a sprite based approach.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Frecil3D is a Povray compatible raytracer with support for sphere, quadrics, plane and box primitives.
    Downloads: 0 This Week
    Last Update:
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  • 14
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
    Last Update:
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