Showing 7 open source projects for "model based testing tool"

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  • 1
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model.
    Downloads: 11 This Week
    Last Update:
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  • 2
    OpenToonz

    OpenToonz

    An open-source full-featured 2D animation creation software

    OpenToonz is an open-source 2D animation production application published by DWANGO and based on the Toonz software customized by Studio Ghibli. It is designed for full animation workflows, including drawing, scanning, cleanup, coloring, compositing, effects, and final output. The project is especially notable because it connects professional animation heritage with an open-source development model. Artists can use it for traditional frame-by-frame animation, digital production pipelines, and experimental visual workflows. ...
    Downloads: 8 This Week
    Last Update:
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  • 3
    MeshLab

    MeshLab

    The open source mesh processing system

    MeshLab is an open-source, portable, and extensible system for the processing and editing of unstructured large 3D triangular meshes. It is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. MeshLab is mostly based on the open source C++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR. VCG can...
    Downloads: 49 This Week
    Last Update:
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  • 4
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android.
    Downloads: 2 This Week
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  • 5
    YAPS - Yet Another Photo Sorter

    YAPS - Yet Another Photo Sorter

    Photo sorting tool to auto-generate folders based on EXIF meta data.

    A flexible photo sorting tool that uses the EXIF information of your photos and videos to copy or move them into a structured folder hierarchy. It takes your photos and nicely sorts them into a new folder structure auto generated based on the criteria you chose. For example like this: year/month/date_and_time.jpg Sources are available here: https://github.com/knopkem/yaps Happy Sorting!
    Downloads: 0 This Week
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  • 6

    Sage-sb

    Semiautomatic generation of semantic building models from image series

    ...The time consuming generation of such models and annotations makes an automatism desirable. Therefore, we present a semiautomatic approach towards semantic model generation. This approach has been implemented as a plugin for the photostitching tool Hugin. Our approach reduces the interaction with the system to a minimum. The resulting model contains semantic, geometric and appearance information and is represented in City Geography Markup Language (CityGML).
    Downloads: 0 This Week
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  • 7
    PhotoCloud is a tool to browse and a navigate for datasets composed of (a) a collection of registered images and (b) a 3D model over which images are aligned. The 3D model can be a point-cloud, triangle mesh. PhotoCloud is based on a client/server architecture and it is scalable: very large dataset (both in terms of (a) and (b) can be handled.
    Downloads: 0 This Week
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