Showing 18 open source projects for "linux nvidia"

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  • 1
    OptiScaler

    OptiScaler

    OptiScaler bridges upscaling/frame gen across GPUs

    OptiScaler is an open-source modding tool designed to enhance graphics performance and flexibility in modern PC games by allowing users to replace or modify built-in upscaling technologies. Instead of relying on the upscaling method originally integrated by a game developer, the software intercepts the game’s rendering pipeline and redirects it to alternative technologies chosen by the user. This makes it possible to swap technologies such as NVIDIA DLSS, AMD FSR, or Intel XeSS even if the...
    Downloads: 121 This Week
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  • 2
    Apollo

    Apollo

    The easiest way to stream with the native resolution of your client

    Apollo is a self-hosted desktop streaming host designed to enable low-latency game streaming from a personal computer to remote clients using protocols compatible with Moonlight and Artemis. It acts as a server that captures, encodes, and streams desktop or game sessions while supporting hardware acceleration across AMD, Intel, and NVIDIA GPUs. The project includes a web-based interface that allows users to configure streaming settings, manage connected clients, and control application...
    Downloads: 22 This Week
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  • 3
    DLSS2FSR

    DLSS2FSR

    CyberFSR/PotatoFSR (FSR 2.1.2) for Games

    Replacing DLSS 2.x with FSR 2.1.2 for various games such as Cyberpunk 2077, Red Dead Redemption 2, etc. It includes a DLL wrapper/injector (winmm.dll) to disable Nvidia GeForce RTX GPU checking, so AMD Radeon / Nvidia GTX users can enjoy the mod. Download the latest relase from Release Page. Extract the contents of the archive next to the game EXE file in your games folder. Make sure the game is running in DX12 mode. Download the latest relase from Release Page. Extract the contents of the...
    Downloads: 10 This Week
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  • 4
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 5
    GLMixer

    GLMixer

    Graphic Live Mixer

    GLMixer performs real time graphical blending of several movie clips and of computer generated graphics. Drop video files in the mixing workspace and place them in a circular area to change their opacity ; if you selects two videos, moving them together performs a fading transition. This principle generalizes to a large number of videos. Direct interaction with the video allows to be fast and reactive, and to move and deform them on screen. The output of your operations is shown in the...
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    Downloads: 83 This Week
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  • 6
    3DimViewer

    3DimViewer

    3DimViewer is a lightweight 3D viewer of medical DICOM datasets.

    3DimViewer is a lightweight 3D viewer of medical DICOM datasets that is distributed as open source software. The viewer is multiplatform software written in C++ that runs on Windows, Mac OS X and Linux systems. 3DimViewer source codes are available on Bitbucket (https://bitbucket.org/3dimlab/3dimviewer). Video tutorials can be found on YouTube (https://www.youtube.com/playlist?list=PLCvwUmKRw9ZO4YexLKEXmw_2jPo-kXVRn).
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    Downloads: 109 This Week
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  • 7

    videoMagnification

    Video magnification

    Parallel implementation of Video Magnification aiming Nvidia CUDA platform. Based on http://people.csail.mit.edu/mrub/vidmag/
    Downloads: 0 This Week
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  • 8

    Accelerated Feature Extraction Tool

    A fast GPU accelerated feature extraction software for speech analysis

    A fast feature extraction software tool for speech analysis and processing. It incorporates standard MFCC, PLP, and TRAPS features. The tool is a specially designed to process very large audio data sets. It uses GPU acceleration if compatible GPU available (CUDA as weel as OpenCL, NVIDIA, AMD, and Intel GPUs are supported). CPU SSE intrinsic instruction set is used in cases where no compatible GPU present. The output files are stored in HTK format. The software is developed at Department of...
    Downloads: 0 This Week
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  • 9
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 10
    Point Cloud Library

    Point Cloud Library

    Standalone, large scale, open project for 3D point cloud processing.

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. We are financially supported by Open Perception, Willow Garage, NVIDIA, Google, Toyota, Trimble, Urban Robotics, Honda Research Institute, Sandia, Dinast, Optronic, Ocular Robotics, Velodyne, Fotonic, Leica Geosystems, and MKE. We would also like to thank individual donors and...
    Downloads: 49 This Week
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  • 11
    A small SDL application using OpenGL to test the compatability of Shader Model 3 on nVidia GTX 470
    Downloads: 0 This Week
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  • 12
    osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
    Downloads: 0 This Week
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  • 13
    GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.
    Downloads: 0 This Week
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  • 14
    A set of simple command-line userspace utilities to read and change settings of videocard and monitor (such as brightness, contrast) using official closed nVidia X11 drivers for Linux.
    Downloads: 0 This Week
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  • 15
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk 3ds Max.
    Downloads: 0 This Week
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  • 16
    This program conects to Lirc, process ir-commands for controling tvtime, volume and other programs. Also add icon in SysTray with popup menu which consists of HDD temperature, and NVidia core temperature, S.M.A.R.T attribute viewer, internet connector.
    Downloads: 0 This Week
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  • 17
    The Shallows library is a cross platform C++ layer on top of OpenGL 2.0 and GLSlang (and optionally Nvidia CG). It is designed to ease the task of writing GPGPU applications. Much emphasis is placed on error checking and validation of the OGL pipeline.
    Downloads: 0 This Week
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  • 18
    This program conects to Lirc, process ir-commands for controling tvtime, volume and other programs. Also add icon in SysTray with popup menu which consists of HDD temperature, and NVidia core temperature, S.M.A.R.T attribute viewer, internet connector.
    Downloads: 0 This Week
    Last Update:
    See Project
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