Showing 9 open source projects for "hlsl"

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    Bonzomatic

    Bonzomatic

    Live shader coding tool and Shader Showdown workhorse

    Bonzomatic is a live shader coding tool widely used in shader coding competitions and live performances. It provides a platform for writing and visualizing shaders in real-time, enabling artists and developers to create captivating visual effects on the fly. Bonzomatic supports various shading languages and platforms, making it a versatile tool for both learning and showcasing shader programming skills.
    Downloads: 1 This Week
    Last Update:
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  • 2
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 1 This Week
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  • 3
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 6 This Week
    Last Update:
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  • 4
    SoftPixel Sandbox

    SoftPixel Sandbox

    3D world editor for game development

    The SoftPixel Sandbox is an open-source 3D world editor. It is designed to be used particular in combination with the SoftPixel Engine.
    Downloads: 0 This Week
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  • 5
    BlueThunder is a 3D graphics library built upon Direct3D version 10 (HLSL).
    Downloads: 0 This Week
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  • 6
    An efficient shader compiler, a simple and practical solution for managing shader files in 3d engine projects. Editing fx files is just as easy as editing c files with its help. It provides a lot more than fxc.exe. (key words: HLSL,GLSL,DirectX,CG)
    Downloads: 0 This Week
    Last Update:
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  • 7
    HLSL2GLSL is a library and tool that converts HLSL shaders to GLSL.
    Downloads: 2 This Week
    Last Update:
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  • 8
    GPU based Ray Tracer using GLSL and HLSL
    Downloads: 0 This Week
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  • 9
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
    Downloads: 0 This Week
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