Showing 19 open source projects for "gpu image"

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  • 1
    QuickViewer

    QuickViewer

    A image/comic viewer application for Windows, Mac and Linux

    QuickViewer is a fast and lightweight image viewer designed to handle large image collections and archive formats with blazing performance. Built using C++ and Qt, QuickViewer is optimized for viewing manga, comics, and large photo folders with instant loading and minimal lag. It includes a streamlined interface, hardware-accelerated rendering, and features tailored for browsing through image series efficiently. With support for compressed formats like ZIP and RAR, QuickViewer is especially...
    Downloads: 30 This Week
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  • 2
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if...
    Downloads: 1 This Week
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  • 3
    Anime4KCPP

    Anime4KCPP

    A high performance anime upscaler

    Anime4KCPP provides an optimized bloc97's Anime4K algorithm version 0.9, and it also provides its own CNN algorithm ACNet, it provides a variety of way to use, including preprocessing and real-time playback, it aims to be a high-performance tool to process both image and video. This project is for learning and the exploration task of the algorithm course in SWJTU. Anime4K is a simple high-quality anime upscale algorithm. Version 0.9 does not use any machine learning approaches and can be...
    Downloads: 22 This Week
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  • 4
    Contour

    Contour

    Modern C++ Terminal Emulator

    ...Blurred behind transparent background when using Windows 10 or KDE window manager on Linux. Blurrable Background image support. Runtime configuration reload. 256-color and Truecolor support. Key binding customization.
    Downloads: 1 This Week
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  • 5
    Waifu2x-Extension-GUI

    Waifu2x-Extension-GUI

    Photo/Video/GIF enlargement using machine learning

    Image & GIF & Video Super-Resolution using Deep Convolutional Neural Networks. Built-in image processing algorithm: Waifu2x / SRMD / RealSR / Anime4K / ACNet Built-in image processing engine: Waifu2x-caffe / Waifu2x-converter / Waifu2x-ncnn-vulkan / SRMD-ncnn-vulkan / RealSR-ncnn-vulkan / Anime4KCPP Github: https://github.com/AaronFeng753/Waifu2x-Extension-GUI
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    Downloads: 458 This Week
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  • 6
    Imaging Instruments Lite

    Imaging Instruments Lite

    Image processing App for Windows Desktop

    Imaging Instruments lite is a comprehensive image processing application developed following the Model-View-Controller (MVC) design pattern, utilizing Python, Tkinter, and OpenCV. It provides users with image manipulation capabilities, leveraging multi-threading with OpenMP and GPU acceleration using CUDA-C. Fueled by yerba mate and a passion for coding. Created by Agustin Tortolero.
    Downloads: 0 This Week
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  • 7
    Friction

    Friction

    powerful and versatile motion graphics application

    Friction is a powerful and versatile motion graphics application that allows you to create stunning vector and raster animations for web and video platforms with ease.
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    Downloads: 259 This Week
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  • 8

    MediaPlayer3D

    Experimental 3D media playback framework and demo applications

    Experimental cross-platform 3D media playback framework and a collection of demonstration applications built with Qt 6.11.1. The project is organized around a reusable Core library and several proof-of-concept frontends showcasing different Qt user interface technologies: - Qt Widgets - Qt Quick - Qt Quick 3D - Qt Quick 3D XR Qt Multimedia provides a solid foundation for video decoding and playback control. However, its standard presentation pipeline is primarily focused on...
    Downloads: 0 This Week
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  • 9
    GLSL-PathTracer

    GLSL-PathTracer

    A toy physically based GPU path tracer (C++/OpenGL/GLSL)

    A physically based path tracer that runs in a GLSL fragment shader.
    Downloads: 0 This Week
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  • 10

    openAviToGif

    Video to GIF converter

    With openAviToGif you can convert video into an animated gif file. What's new in v0.6: -GPU processing -improvements and bugfixes Use your video card to speed up the conversion. Recommended for those who have high-end video cards.
    Downloads: 2 This Week
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  • 11
    A GUI interface to a tool for generating SSBumps (Self Shadowed Bump Maps). Includes a CUDA GPU rendering extension.
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    Downloads: 12 This Week
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  • 12

    GLIP-LIB

    OpenGL Image Processing LIBrary

    GLIP-Lib is an OpenGL image processing library written in C++. It features all the necessary tools to quickly build texture filters and pipelines and operate them on the GPU.
    Downloads: 0 This Week
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  • 13

    openExposureFusion

    HDR images generation from bracketed LDR images

    Create HDR images from a series of images taken with different exposures. Use your GPU to accelerate the process and view the results in real time. OpenCL support is REQUIRED.
    Downloads: 0 This Week
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  • 14
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
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  • 15

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 16
    Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
    Downloads: 2 This Week
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  • 17
    A simple rendering, image processing engine. Includes a framework width (multiplatform) event handling, plugin management, a templated based math library and some exotic features like general linear camera, gpu based (OpenGL) image process...
    Downloads: 0 This Week
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  • 18
    A fast JPEG2000 encoder running on CUDA-capable GPUs. Supports lossless and lossy encoding. Both commandline tool with GUI and CUDA/C++ library. Visit >> http://cuj2k.sourceforge.net << for further information.
    Downloads: 2 This Week
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  • 19
    Jorik is about using graphics processing units in general purpose (GPGPU) computations: parallel sorting, dynamic PDE and image processing. Jorik is written on C++/DirectX/HSLS, supports both ATI and nVidia cards. It suits for not-gaming GPU benchmarking.
    Downloads: 0 This Week
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