Showing 34 open source projects for "cuda"

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  • 1
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    ...It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 0 This Week
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  • 2
    GLM

    GLM

    OpenGL Mathematics (GLM)

    OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++. This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations,...
    Downloads: 71 This Week
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  • 3
    Anime4KCPP

    Anime4KCPP

    A high performance anime upscaler

    Anime4KCPP provides an optimized bloc97's Anime4K algorithm version 0.9, and it also provides its own CNN algorithm ACNet, it provides a variety of way to use, including preprocessing and real-time playback, it aims to be a high-performance tool to process both image and video. This project is for learning and the exploration task of the algorithm course in SWJTU. Anime4K is a simple high-quality anime upscale algorithm. Version 0.9 does not use any machine learning approaches and can be...
    Downloads: 17 This Week
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  • 4
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ...Together we can fulfill The ArrayFire Mission under an excellent Code of Conduct that promotes a respectful and friendly building experience. Rigorous benchmarks and tests ensuring top performance and numerical accuracy. Cross-platform compatibility with support for CUDA, OpenCL, and native CPU on Windows, Mac, and Linux. Built-in visualization functions through Forge.
    Downloads: 2 This Week
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  • 5

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 6
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 22 This Week
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  • 7
    Imaging Instruments Lite

    Imaging Instruments Lite

    Image processing App for Windows Desktop

    Imaging Instruments lite is a comprehensive image processing application developed following the Model-View-Controller (MVC) design pattern, utilizing Python, Tkinter, and OpenCV. It provides users with image manipulation capabilities, leveraging multi-threading with OpenMP and GPU acceleration using CUDA-C. Fueled by yerba mate and a passion for coding. Created by Agustin Tortolero. website: https://agustintortolero.pythonanywhere.com/ Source code: https://github.com/agustinTortolero/Imaging-Instruments-lite
    Downloads: 0 This Week
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  • 8
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
    Downloads: 36 This Week
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  • 9
    Intention Repeater MAX

    Intention Repeater MAX

    Repeating your Intentions to aid in manifestation

    ...The ServitorConnect 4443 and Python Daemon and Intention Repeater Android are better because repeating once-per-hour is better than millions of times per second (or even 3Hz). The archive bundle includes binaries and source code for: MAX and Simple Intention Repeaters CUDA version for Windows/Linux Memory Frequency Generator Multi-Format to WAV Repeater Android app Sourcecode File/Image Writers Nesting Files Creator Prayer Wheel Spiritual Chat Tarot WiFi Broadcast Whether you're seeking to manifest abundance, enhance your spiritual journey, or promote overall well-being, Intention Repeater MAX empowers you to harness the incredible strength of intention repetition. ...
    Downloads: 8 This Week
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  • 10
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 1 This Week
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  • 11
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality".
    Downloads: 0 This Week
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  • 12

    cocolib / light field suite

    CUDA library for continuous optimization and light field analysis

    Library for continuous convex optimization in image analysis, together with a command line tool and Matlab interface. Implements several recent algorithms for inverse problems and image segmentation with total variation regularizers and vectorial multilabel transition costs. Also included is a suite for variational light field analysis, which ties into the HCI light field benchmark set and givens reference implementations for a number of our recently published algorithms. *** NOTE: ...
    Downloads: 2 This Week
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  • 13
    VideoMan Library

    VideoMan Library

    C++ library for image acquisition and visualization

    Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences. It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision. Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
    Downloads: 0 This Week
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  • 14
    HVVR

    HVVR

    Hierarchical visibility for VR and real time rendering of effects

    ...By default, raycaster.vcxproj is configured to build all .cu files to the compute_61,sm_61 target. If your GPU needs a different code-gen target, you can change this in the raycaster project properties. Some installations of the CUDA SDK and Visual Studio integration appear to have broken build dependency tracking. If you're seeing behavior after code modification that looks like stale code from header files referenced in .cu files, try cleaning the solution and building from scratch (or install a newer CUDA Toolkit).
    Downloads: 0 This Week
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  • 15
    QtAV

    QtAV

    A cross-platform multimedia framework based on Qt and FFmpeg

    ...It provides a flexible API for decoding, encoding, and rendering media streams, supporting a wide variety of formats through FFmpeg integration. The framework supports hardware acceleration technologies such as DXVA, VAAPI, and CUDA, ensuring efficient playback even for high-resolution or complex video formats. QtAV includes features like subtitle handling, video filters, frame-by-frame playback, and customizable rendering pipelines using OpenGL and other backends. It integrates seamlessly with Qt Widgets and QML, allowing developers to build modern user interfaces while maintaining performance. ...
    Downloads: 0 This Week
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  • 16

    MFNode

    Media Foundation : Audio/Video Source, Transform and Sink.

    ...You will find : - audio/video player (win32) - custom media session - sequencer source - audio/video capture - screen capture - kinect V1 capture - wave audio mixer - http streaming (winsock) - jpeg encoding (Gdiplus) - dxva2 technologie - cuda decoding - directX9 renderer and shader - COM technologie - different kind of mediafoundation Source, Sink and Transform (mpeg2, flv, a52, vp6...) - mp3 to wave transcoder See readme in files section for more.
    Downloads: 0 This Week
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  • 17

    videoMagnification

    Video magnification

    Parallel implementation of Video Magnification aiming Nvidia CUDA platform. Based on http://people.csail.mit.edu/mrub/vidmag/
    Downloads: 0 This Week
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  • 18
    A GUI interface to a tool for generating SSBumps (Self Shadowed Bump Maps). Includes a CUDA GPU rendering extension.
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    Downloads: 16 This Week
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  • 19

    Accelerated Feature Extraction Tool

    A fast GPU accelerated feature extraction software for speech analysis

    ...It incorporates standard MFCC, PLP, and TRAPS features. The tool is a specially designed to process very large audio data sets. It uses GPU acceleration if compatible GPU available (CUDA as weel as OpenCL, NVIDIA, AMD, and Intel GPUs are supported). CPU SSE intrinsic instruction set is used in cases where no compatible GPU present. The output files are stored in HTK format. The software is developed at Department of Cybernetics at University of West Bohemia in Pilsen.
    Downloads: 0 This Week
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  • 20
    OpenGL Mathematics (GLM)
    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
    Downloads: 8 This Week
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  • 21
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
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  • 22

    VolTK

    A Lightweighted Toolkit For Volume Rendering

    A Lightweighted Toolkit For Volume Rendering Project Started by Fei Yang Provide both CPU based and GPU (CUDA) based volume rendering. See http://www.fei-yang.org/?page_id=12 for complete descriptions and package downloads VolTK is a free C++ Toolkit that implements a tri-layer volume rendering framework, which is designed to meet the requirements of both algorithm research and application assemblage. Features * Tri-layer volume rendering * CPU implementation: multi-threading supported * GPU implementation: CUDA based implementation * CPU-GPU correspondance * Both low level interfaces and high level interfaces are provided * Replace the components easily with your own design * Various rendering modes: MIP/Isosurface/Full volume rendering * Endoscopy interaction mode implemented * Pre-integration supported * Cross platform (windows and RHEL tested)
    Downloads: 0 This Week
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  • 23

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 24
    A 2D/3D image viewer that uses of NVidias CUDA
    Downloads: 0 This Week
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  • 25
    LINUX FlameFractal generator using CUDA and Jack.
    Downloads: 0 This Week
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