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Simple Normal Mapper is a normalmap editor with which one can easily create normal maps for 2D images. Normal mapping is used, for example, in 2D games to make an illusion of a 3D object.
Simple Normal Mapper is fully automatic with some user-controllable parameters.
Simple Normal Mapper is written in Qt and C++.
The newest source code and releases here: https://github.com/juzzlin/SimpleNormalMapper/releases
ncurses based mpd client with vi like key bindings
vimpc provides an alternative to other mpd clients (such as ncmpc and ncmpcpp) that tries to provide an interface similar to that of the vim text editor.
A program that can be used to generate normal maps from images .
A program that can be used to generate normal maps from images.
Contains several features that can be used to enhance and combine height maps and normal maps.
Allows to create Normal Maps for the use in Game Applications or 3D Editors like Blender3D. Supported are the generation of Geometry Normal Maps (from Hi-Res Meshes), Displacement Maps and merging Detail Maps.
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This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.