Showing 8 open source projects for "type"

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  • 1
    PJSIP

    PJSIP

    PJSIP project

    ...It combines signaling protocol (SIP) with a rich multimedia framework and NAT traversal functionality into high-level API that is portable and suitable for almost any type of system ranging from desktops, and embedded systems, to mobile handsets. PJSIP is both compact and feature rich. It supports audio, video, presence, and instant messaging, and has extensive documentation. PJSIP is very portable. On mobile devices, it abstracts system-dependent features and in many cases is able to utilize the native multimedia capabilities of the device.
    Downloads: 16 This Week
    Last Update:
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  • 2
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion...
    Downloads: 3 This Week
    Last Update:
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  • 3
    Jelly

    Jelly

    Library for animated, non-interactive & interactive transitions

    ...First, the completion threshold, determines the percentage of the animation that is automatically completed as soon as the user finishes the interaction. The second parameter is the actual type of interaction. Jelly offers the .edge and the .canvas type. In a .edge transition, the user must execute the gesture from the edge of the screen.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Sica

    Sica

    Simple Interface Core Animation

    Simple Interface Core Animation. Run type-safe animation sequentially or parallelly. You can access sica property in UIView and CALayer.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Advance

    Advance

    Physics-based animations for iOS, tvOS, and macOS

    ...Animator allows for more flexibility in the types of animation that can be performed, but gives up some convenience in order to do so. Specifically, animators allow for any type of animation or simulation to be performed for a single value. Simulated animations use a simulation function to power a physics-based transition. Simulation functions are types conforming to the SimulationFunction protocol. Values conforming to the VectorConvertible protocol can be animated by Advance. Conforming types can be converted to and from a Vector implementation.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Display Switcher

    Display Switcher

    Custom transition between two collection view layouts

    We designed a UI that allows users to switch between list and grid views on the fly and choose the most convenient display type. List view usually provides more details about each user or contact. Grid view allows more users or contacts to appear on the screen at the same time. We created design mockups for both list and grid views using Sketch. As soon as the mockups were ready, we used Principle to create a smooth transition between the two display types.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Mollino

    Mollino

    Not your usual Architectural Modeler

    ...As I am an architect, and I know very little about programming, and wouldn't reach even in 10 years the necessary level to be able to write anything useful for this type of software, my part will be to bring ideas and coherence to this project. If you want to know some more : - go to the blog https://sourceforge.net/p/mollino/blog/ - write me a message ;) I speak french, german, english and italian. Martin Lucas
    Downloads: 0 This Week
    Last Update:
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  • 8
    Modus - C++ Music Library

    Modus - C++ Music Library

    Cross-platform C++ library to handle music from code

    ...This means that you can: * Manage interactive and adaptive music * Use some kind of algorithm to improvise * Represent visually (simulate) musical performances * Select in real time the instruments that are going to play a previously written song * Let the user take part on the performance through any type of interface, by playing an instrument, changing the tempo, choosing the instruments, designing the structure of the song, etc. * Define song structures with metric modulations, accelerandos and ritardandos * Write your own scores, which can then be assigned to instruments to be played * Play along with a pre-recorded song or represent the performance * Everything else that comes into your head
    Downloads: 0 This Week
    Last Update:
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